Statism vs anarchism is an incomplete dichotomy, but regardless, you suggest that because anarchism appears unrealistic to you that it cannot oppose statism; that's not true.
There's some truth to the idea that we can cynically use ideology as simply a means to power, but it's a mistake to only consider human action in terms of power, there are other dimensions to social life.
Really my question in this series of posts however is: do these games support the status quo, and if so in what ways. Can they be tools to question the structure of things? What do they teach us?
I'm not ready to accept your fatalistic point of view.
RE: What becoming a brutal dictator can tell us about living