I mean, keep in mind that I did eventually just fold and watch the genocide run on youtube cuz I didn't want to play anymore.
But in some sense, I suppose I played the game as intended. I did a neutral run, understood the idea of the game, did a pacifist run, and was done. That is what flowey asked me to do after all.
With regards to story, I just feel like I have more respect for something like that new game "Detroit: Become Human". A game that offers absurd amounts of player agency without needing to directly address the player.
Sure, due to the scope of the project, not every bit coukd be as polished as something like The Stanley Parable, but games like that and Long Live the Queen that have dynamic variable stories feel a lot more immersive and gripping.
Then again, I suppose immersion isn't usually the appeal of a game that acknowledges the player.
RE: ICEY - Meta Isn't Meta Enough Anymore