Well... the rewards for this seasons that just finished for was a little lackluster. Nothing of much note here, although most of the rares I just shunt straight to the market, as my cards are standing at Level 6 which is the maximum I can play for the summoners that I own and the tiers that I usually find myself playing in.... and at the moment, I don't see myself trying to level up the Beta card summoners as they have run out of supply and the prices are just too steep for me to justify!
Interestingly, many of my common Reward monsters are starting to approach the Level 8 mark. Some closer than others... and at this point they will find themselves in the same situation as my Reward Rares. No point leveling them further than that.... and so from that point onwards, they will find themselves bounced straight back to the market! Still, that should be a nice way to hopefully stabilise a stream of STEEM/DEC into my account... nothing fantastic, but better than nothing!
My daily drops were more successful though... I managed to pick up another Furious Chicken... which means that it now actually can cause some damage! Although, it is still more likely to be used as a meat shield to absorb an attack. I think in the last few days, I've seen it attack once... and that was in the melee attacking from anywhere ruleset! Still, every last bit of help is worth it... you never know when that last little bit of damage will be enough to swing the balance... and it is a 0 mana monster, so anything is better than empty space!
This daily drop was quite nice though... it has been quite some time since I've seen a Legendary card drop... so I think this was more than a little bit overdue for me! Thankfully, it was also a card that I could use to level... and even better...
... it was just the last card that I needed to boost my Unicorn to Level 3! It's now got a nice little trample ability! Still... it is a bit of a toss up between Lord Arianus and the Unicorn... the Jar monster does have longer staying power and the reflection and thorns are a real pain for the other player... plus it does cost less mana...
... on the other hand, I have a sort of soft spot for the Unicorn... and the double healing (with the healer) does make for some pretty vicious staying power... as long as you can survive the initial onslaught.
Finally, a gold drop.... again, I haven't seen too many of these in recent times... perhaps I need to start thinking about playing Gods Unchained again? Still an Epic Gold card is nothing to sneeze at... however, it is of a lower level than my existing regular card... so, it's not going to be played at all. I guess I'll hang on to it until another one drops... or I get bored and need to clear the decks a little?

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