Destruction is something everybody appreciate in a game, the impact that the player has over the environment it makes you feel like you're the one that will change the life of every character you encounter; Just Cause 2 is one of those games, in which every action you make will change the overall environment and atmosphere of your play.
This game make you feel like anything is possible. You are the guy that nobody wants as their enemy, and for a good reason; you are as dangerous, as you are powerful. And you can use this power, to draw mustaches on posters.
As it was not enough to have an entire arsenal of weapons one phone away, you have the strongest grappling hook that there is, which, on his turn, opens a shit load of possibilities.
From climbing a mountain, while you're using your parachute for which you even have an achievement
to dragging anything after you after you just destroyed an entire village to got everyone attention, all of this just to finish the mission for which you came on the island, nothing selfish.
One more attracting fact about the destruction in this game is the fact that you can easily get away with it. Killing soldiers, police, civilians, destroying everything that you can touch in your way, leaving noting else than ashes and smoke behind and then simply run to escape the consequences of your actions, actually succeeding make you wanna continue, repeat this process again and again until you are caught.
I gotta say my favorite type of village or city was one with a statue. I didn't just shoot that statue down, instead I liked to get a car and drag around the little guy's head, it's just too bad that the soldiers didn't wanna participate and started shooting at me...idiots.
It seems like this game motto should be: "The bigger the boom, the better the feeling!". Seeing that fire particles in the air, smoke rising in the sky is somehow a nice feeling, even through you just left half a city without electrical power, without the ability to communicate or whatever else you are able to destroy.
That fire left behind it's just pumping adrenaline to continue, that smoke rising after you just left a location is just showing you that you're progressing towards your scope, when there's no smoke, you didn't tried enough.
The fact is, destroying things feels good, and when you know that someone put those thing there just for you, is even better.