Anyone can now type " roll" into a reply and have a result in minutes by refreshing your browser.
There is now an additional CZ-550 in play and there could be more axes found now that the deck has been depleated and reshuffled.
The SW button seemed to do nothing when it was first pushed. The SE button raised the back end of the bus after it was pushed. The button on the East side, but more towards the N. seemed to do nothing after it was pushed. The button at the NW corner has been pushed and player 5 confirmed that the front end of the bus had been raised. (The back end of the bus and the front end are now raised.)
Objective: Find and recover the record book from the abandonned city. Only one player need leave the city with the book to win the challenge. (This game is using TELEPORTERS, requiring just 1 action to enter and be moved.)
Players turn from day before:
(4) justatouchfey [bat, rifle, Molotov] Fails to kill the Walker to the East twice, then succeeds.
(1) pandorasbox [rifle, axe] Move East and North. Fail to kill the Runner to the West.
(6) hasnain06 [bat, gasoline, CZ-550, torch, CZ-550] Moves South, S, S.
(2) aussieninja [rifle, axe, gasoline, torch] Move South, East and teleport to the Northern building..
(3) rayne122 [CZ-550, torch, x-bow, Molotov] Kills the Walker in the Western spawn zone. Searches and finds a x-bow, gasoline and flour but takes only the gasoline and combines it with one of the torches to make a Molotov.
(5) safat [pistol, axe, Molotov] Searches the bus to find nothing. Stays put.
Players can see a spreadsheet with their inventory here:
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing
This game is already in progress. You are welcome to sign up for the next one when it is announced (after this game ends).
The Rules of this game can be found here:
https://steemit.com/gaming/@happyme/zombie-adventure-game-13-sign-up-here
Prizes:
The only legal way to get these exclusive buttons is to play the game and win.
Zombie Turn after the players made the above moves:
All zombies pre-existing on the board move: The runner joins player 1.
Zombies spawn at spawn sites:
bottom left rolls a 2 = nothing.
top left rolls a 3 = Walker.
top right rolls a 3 = Walker.
Original zombie image used in the button obtained from https://pixabay.com/en/zombie-death-dead-day-of-the-dead-1801470/ (CC0)
In case you missed it, you can buy chain-link jewellery here using Steem!
Check the #happystore for weekly deals!