Only a few more spaces left to explore! Who will get to the X first? Another player gets killed by a zombie and it is now a 4-way race.
Objective: STAY ALIVE long enough to reach the X in the North-West corner before anyone else does!
Players can see a spreadsheet with their inventory and health here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing
This game is already in progress. You are welcome to sign up for the next one when it is announced (after this game ends).
The Rules of this game can be found here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://steemit.com/gaming/@happyme/zombie-adventure-game-17-sign-up-here
Prizes:
Everyone who plays gets daily up-votes and the winner takes the pot. NOTE that the daily up-votes will usually more than cover the entrance fee!
Winners can also print their own "survival" token using this link.
Zombie Turn after the players made their moves:
A Hulk attacks P2, rolls 4, and injures P2. P2 suffers their first damage point!
A Hulk moves North because it can see P2, P12 and P11. Which one to attack next turn?
A Hulk attacks P12, rolls 1, and fails to injure P12.
A Walker attacks P11, rolls 1 and fails to injure P11.
A Walker attacks Player 6, rolls 6 and inflicts one more damage to it's target, killing P6.
Spawning
Each time a player moves into an un-charted space (blacked out), new zombies spawn based on dice rolls.
6 spawns a Hulk, 5 spawns a runner, 4 spawns a walker and 3, 2 or 1 spawns nothing.
In case you missed it, you can buy chain-link jewellery here using Steem!
Check the #happystore for weekly deals!