We are about to open the last building and clear it out.
The T's at the North and South ends of town represent teleporter stations.
Objective: Recover the 3 traps that have been left lying around in town and place one at each of the zombie spawn zones. Once the traps have been placed, push the button at the centre of town to set all the traps electronically. This will then protect the town by killing any zombies that attempt to enter the town. Clear out any remaining zombies and then send word to let the townsfolk know when it is safe to go back home. In other words, at least ONE member of the team must exit from the starting position after all zombies have been purged! It's a big job, but the townsfolk have confidence in you!
Players can see a spreadsheet with their inventory and health here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing
This game is already in progress. You are welcome to sign up for the next one when it is announced (after this game ends).
The Rules of this game can be found here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://steemit.com/gaming/@happyme/zombie-adventure-game-22-sign-up-here
Prizes:
Everyone who plays gets daily up-votes.
Winners can also 3D-print their own "survival" token using this link.
And
Winners may claim their buttons by copying and pasting the following code and proudly display them on their pages:


Zombie Turn after the players made their moves:
All zombies pre-existing on the board move. All have been eradicated.
Zombies spawn at spawn sites: Traps prevent all spawning zombies from entering.
Lower left rolls a - nothing
Upper left rolls a - nothing
Upper right rolls a - nothing