I just wanted to take a few minutes to talk about the reintroduction of Diminishing Returns to Paladins. A mechanic that is supposed to prevent status effects and crowd control from becoming too overpowered and instead make the team effort more effective since everyone can contribute towards a certain goal with no effort going unnoticed
Anyway, this is just a first thoughts on the return and the possible uses for diminishing returns in Paladins
Formulae to use in your calculations:
Movement Speed:
Everything else:
x = Total attribute bonus
m = Highest single attribute bonus