Today we are going to take a look at the cards Druid has been given.
This review doesn't concern itself with the viability of cards for constructed, only for arena
Jungle Giants
disclaimer: Blizzard is yet to say whether quests will be available for arena, so I'm reviewing it just to be sure, but I guess, quests won't be a part of the arena
So we start of with the Druid quest. And if quests will be available for Arena, this is probably one of the ones that will be easier to finish as in a good balanced deck, you will want to have at least a few minions with 5 or more attack.
And getting a 5 mana 8/8, that makes the rest of your minions cost 0 mana is a pretty good deal. But whether you should pick-up this quest depends highly on how your deck is looking so far. If you got a deck with a good number of removal, AoE and lots of high attack minions, sure go and pick Jungle Giants. But if your deck is full of small minions, then it is probably a better idea to pick something different.
Score: 7/10
Earthen Scales
Earthen Scales is an interesting combination of a buff and a heal and thus serves two purposes. In the early game, it will allow you to go for value trading by slapping in on a small minion and in the end game, it will serve as a pretty big heal if you have a big minion in play. But to be honest, I don't think this card has enough immediate impact to be that good of a choice in most situations. Plus if you think of a top-decking situation where you have 0 minions on board, then this just sucks.
Score: 3/10
Tortollan Forager
Man is this card crazy good for arena. A decent 2 drop with a draw a card effect? Where do I sign up. Even with the giant variance in what you will get off the Forager, this is one of the best 2 drops available for druid.
Score: 8/10
Elder Longneck
What? A Magma Rager as a class card? Not really though. When considering picking up the Longneck, you really need to look at your deck, similar way to the quest. If you deck has a good number of 5+ attack minions, then this will most likely be a good pick for your deck, but when your deck will be full of small minions, Longneck won't likely be that good of a choice since it will just die to a ping.
Score: 6/10
Shellshifter
While this minion is sort of boring, it is either a 5/3 with stealth or a 3/5 with taunt, I think it will be one of the staples of druid arena. The flexibility Shellshifter gives you is something that shouldn't be underestimated as if you have it in the early game against an aggro deck, it will give you time to transition into the mid-game and in top decking wars, a 5/3 is decent enough.
Score: 8/10
Evolving Spores
Evolving Spores is a cool card in concept. But most likely, it is just too expensive for what it can do. Sure it is potentially a 4 mana bloodlust. But it is also a 4 mana conceal. And as a Druid, you aren't that likely to be flooding the board with small minions in arena.
Score: 3/10
Verdant Longneck
Probably the most boring adapt card in the whole Un'Goro set. The stats aren't that good and unless you get +3 health or divine shield, the Longneck won't probaly be that good of a card as it will die to most 4 drops. But to be truthfull, getting one of those isn't that improbable, so it isn't a strictly bad card
Score: 6.5/10
Living Mana
A new board flooding spell for Druid, but doesn't have enough of an impact with the amount of AoE given to players in Arena these days. The amount of cards that easily deals with with 2/2 minions is just too high
Score: 4/10
Giant Anaconda
A badly stated minion with a good deathrattle. The variance of this card will be gigantic in arena and again, whether you pick this up is highly dependent on how your deck looks. The problem is when you get this card in top-decking wars, as then the deathrattle becomes completely useless.
Score: 4/10
Tyrantus
And finally, the new Druid legendary minion. And it is Beast (pun intended). A 12/12 that cannot be targeted by removal? Yes please! The only issue can come with adapted minions with the poisonous effect. Depending whether these will become a common occurrence in arena or not, this card will either be completely insane or just really good.
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images have been used from Hearthpwn