Today we are going to take a look at the new cards Druid has been given.
This review doesn't concern itself with the viability of cards for constructed, only for arena
Open the Waygate
disclaimer: Blizzard is yet to say whether quests will be available for arena, so I'm reviewing it just to be sure, but I guess, quests won't be a part of the arena
Well, to be honest. This is probably one of the quests that is hardest to finish and since you can't even do the combos that this will most likely spawn in constructed, don't pick this.
Score: 2/10
Shimmering Tempest
A badly stated 2 drop with a very good effect and it has the elemental tag on top of it. Probably not a bad card, but for tempo purposes this isn't that good and that is very large part of arena these days.
So think hard about whether you wan't to pick this or not.
Score: 5/10
Arcanologist
Man this is a good two drop minion. Good stats and a potentially super good effect if you have even a single secret in your deck, giving a something to play on curve. Sign me up!
Score: 8/10
Primordial Glyph
A pretty decent card, sort of similar to unstable portal, but for spells. This time you don't get the 1 extra mana discount, but sometimes this will allow you to get the exact spell you need for the situation your in.
Score: 7/10
Flame Geyser
A decent removal tool for two mana and it potentially allows you to have a bit of elemental synergy going on in your deck. And even if you don't have any elementals that need to be activated, the deal 2 damage for 2 mana isn't that bad of a deal if you do get a token of it.
Score: 7/10
Mana Bind
A new secret for mages. And it honestly isn't a bad one. Even if you don't get that great of a spell, it will still cost 0. But the variance will be enormous with this. Usually there will be better cards to pick.
Score: 5/10
Steam Surger
The elemental card for mages. Not bad, but not great. The stats are decent and if you manage to activate it it only gets better. But the 4 drops available for mages are already very good, but if you have a few ways to activate this, be sure to pick it up.
Score: 7.5/10
Molten Reflection
This card will be either amazing in your deck or will just plain suck. If you have a decent number of big minions you should consider picking this up, but if that isn't the case, there are probably better epics to pick up.
Score 6/10
Meteor
A huge removal combined with a slight AoE effect. Good card, good removal. Probably somewhere along the lines of flamestrike most of the time in arena. If you can, pick this up.
Score 8/10
Pyros
And now on to the legendary for Mages. And this is an insane value card. First its a decent 2 drop, then a good 6 drop and then it becomes the game ending 10 drop. Yes. Yes I want that.
Score: 9/10
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