Animal Crossing: Pocket Camp just came out a few days ago, and I don't think I've put down my phone since.
I've been a fan of this series since the first game came out for the Gamecube in 2002. Although mobile games have a bad reputation for lacking content and being full of psychology-exploitative mechanics to make the player want to purchase microtransactional goods... So far, AC: Pocket Camp has been a lot of nostalgia, and a decent amount of fun.
My one rule for playing these games is not to spend money on them. Speeding up timer-based activities by spending money dilutes the satisfaction of completing them. Buying premium currency for a chance to get rare goods is straight up gambling. Fortunately, AC: PC has none of the latter.
If you choose to play without spending money on it, the game becomes a slow-drip of grinding for fish, bugs, and fruit in order to unlock new animals and new items. This is not everyone's cup of tea, but it is mine, and I find it relaxing to check on what my animal buddies are doing every now and then, like when I'm on the bus or while I'm watching crypto charts at home.
The game is paced so that unlocking new content takes progressively more time as you go on, so you won't need to spend every waking minute on it. Unless you're like me, and you enjoy endlessly fishing and catching bugs.
It really is an adorable game, though. There's not much to do compared to the other games in the series, but it still finds ways to be cute and charming, and I expect that Nintendo will release new content over time... so the game still has a lot of playable hours to go.
~Mel.