Right now I'm very much into Rainbow Six Siege. I also played a lot of Battlefield 4 before that, but the franchise pretty much sucked after that. I hope BF V get's a little bit better again. Other than that I play a lot of Indie games. Platformers and stuff like that.
SC is not something you can call a game right now and it's not much fun to play. I look into it every time CIG drops a new major content release to see what's changed, but that's it. Otherwise I just follow up on the project on CIGs website and their YouTube channel. As a developer myself I'm much more interested in the developing process of the game, than in the game itself right now.
This will change when it's finished for sure, but as of now I'm pretty much exited to see what goes into developing a AAA title. Something you normally never get to see.
As of, if there will be any other games like SC. Not really. SC will be pretty unique. There will be a lot of games, that are similar to SC like Elite Dangerous, Dual Universe or No Man's Sky, but none of them will offer the wide range of game mechanics that SC will have. Assuming SC will be completed of course. :)
RE: The Making of Star Citizen: Weapon Balancing