BFG (M249 SAW) at City StreetsEnter "5SQQ-5THA-ZFFV-7XEV" as the profile name. If you entered the code correctly, you will be able to re-enter the actual profile name after selecting "Finish". When you start the first level, you will have a BFG weapon. Note: Be sure to include the "-" symbol when entering the code (located next to the symbol "!"). Alternately, enter one of the following profile names:
3K67-9J5G-NSQH-G49M
3ZEQ-JXH9-TR2H-Y87D
5Q9E-4SEK-FJVV-C5HV
6DEG-7W3X-RKJF-TDF4
8PPV-J8SY-KA8T-BPYK
9NDH-293Y-P6MJ-829Q
EG4P-ZGUJ-6SQJ-3X68
FG6S-WFZG-7MDP-PZGT
G68Y-X5LB-N8PE-9D7N
HQ6G-ZP3B-C5LE-WMXA Silver weapon Successfully complete the game on Normal difficulty or Hard setting to unlock the silver weapon with unlimited ammo for it and the difficulty of the lower setting difficulties (s). Note: This does not include the Black Ops difficulty setting. You will always have a silver weapon on the difficulty setting. M16A2 Successfully complete the game on the Black Ops difficulty setting to unlock M16A2 (M16 with grenade launcher) for use in any difficulty settings.
Black Ops mode Successfully complete the game in Hard difficulty setting to unlock Black Ops difficulty setting. Fastest M16A2 faster after firing round with M16A2, the weapon switch then quickly switches back and the grenade launcher will be reloaded. Suppresser on fast weapon When you are in the middle of placing suppresser on weapon and enemies appear, fire and suppresser by being on with your weapon will go straight to firing position.
No blur on reset To remove blur when you return, press X to reload then immediately hold Square, or press X to reload then press Triangle. To eliminate blur with an automatic refill, press R1, and everything will be clear. Also when reloading M16 MP5, etc with X, some have reset again. You can stop X and any remaining flames in the magazine by pressing R1. You can also speed up refills by pressing R1.x5 zoom with Sniper RiflePress R3 to zoom in x2 with Sniper Rifle. When you are in this position, press D-pad Up as if you changed the method of firing your weapon.
Store health and ammunition Try to shoot all the enemies in the head. This usually takes them down in one shot and helps keep you alive. Since there is less chance of you being killed by someone else if you do this, you can avoid having to repeat the rate from the checkpoint and have to kill everyone again. Red and black scallopsWhen reloading the Remington gun, the shells are red. However, sometimes the shells are black, and there are no black rifle shells in the game.
Defeat enemies Use destructive objects to your advantage to shock, injury, or even kill enemies. Defeat enemies with shields and body armor. Shot heads do not work on enemies with full body armor, just shoot. For enemies with a shield, use a grenade or RPG. Or, get behind them and kill them by shooting them in the back. To kill the enemy shield without using a grenade, shoot them on their left. You might take a little damage, but it's worth it.
Shielded police will often stand next to a large stone pillar in the room (for example, in the "Asylum Tivliz" level). Do not shoot at the police, but shoot the stone pillars above them. This will cause the rocks to fall and destroy them. If it does not appear to work, you may need to aim for a higher purpose. Defeat police RPGThe easiest way to kill the RPG police is to wait until they fire round (pop out then hide behind something). While they reload, shoot in the middle of it. If it works, you will shoot and blow up the RPG he tries to reload, blow him up.
Complete the final battle at Spetriniv GulagThe M249 SAW, RPG (with at least four rounds), and at least two grenades (not the ones at the entrance hall) required for this trick. Do not enter the room because the door closes and becomes difficult. Do not use RPG rounds as you will need them later. Crouch at the entrance and shoot the man with a bulletproof armor at the back of his head. Then, shoot someone else in the field. To kill the people on the sidewalk, shoot the red object on the right side (on the path), then shoot the object around the bottom of the left path, this will cause a big explosion.
When people die, kill the next few in any order and do not forget the ones on the sidewalk. This will repeat until two appear on the path closest to you. Kill them, then throw grenades at every door at either end of the path. It should kill some people (you will hear the scream). If successful, more enemies will appear on the sidewalk and at the ground level. The enemy will continue to appear until two open bunkers at the end and the RPG police. Do not worry, because only one RPG policeman appears at a time, there are three or four of them. Move back and wait for every last enemy or RPG fire.
Get out the way (or kill the enemy), then slowly go to the door until you can see the bunker. Take your RPG and shoot it until it explodes the entire back wall. Use this time to take the last of the enemy. Watch out, as the RPG police will probably still be around, along with armored bulletproof male shotguns. It depends on how close they are to the back wall when it goes up. After everyone is dead and you have smashed safely on the path, through one of the destroyed bunkers and finish the game. Sometimes this will not work properly and you will have to hide in the alley (for example, if the door is closed) and shoot them as they come.
The magnum with as many images as possible, M249, and some grenades are required for this trick. Before you enter the room, crouch down on the gate and use the magnum to try to get as many headshots and blow up the explosives. Once you are out of ammo or when no enemies are left, take the M249. Reload if needed, then run forward. When guns and enemies are sheltered out, keep moving and grenade drops on their feet. When they are removed, shoot when possible and go up the stairs. Once there, go into every room. Collect the armor and go to another room.
Once there, squat and take magnum (if you have ammunition), or use M249 and wait for the enemy to come after you. After the enemy stops to perform for about two minutes, use the M249 and go down the stairs. There is a machine gun nest on the wall, grabbing it and destroying the nest with a preferred grenade, and enter it. When you do it, move around the corridor to complete the mission. The rocket launcher in Vratska Dockyard Once you get to the part where someone with rocket launcher shoots at you from a tower aboard kills him then go down with the bottom of the ship. On the side of the steps, you will be asked to switch weapons to RPG. Poster ad in Treneska Border Crossing In the first border camp, there are houses on the right side of the street (as you enter the camp).
Inside bulletin board houses on the wall. Posted here are two pictures, which is an actor who plays Sgt. Kellar - Marty Papazian (rupa has not been confirmed) and his interrogator, played by Paul Pape.Burnout reference During the last battle there is a safe (one of the secondary destination items) on the left path. If you destroy safely, a message similar to "'You have destroyed the Burnout Secret Renders" will appear. Aurora stealth aircraft reference In the first mission, on any difficulty setting other than easy, you can destroy Intel as a secondary destination.
The one containing Intel laptops once destroyed stores information on "Experimented airplane codenamed 'Aurora'." The "Aurora" is a supposedly real, yet secret, plane. Most of Intel is real or based on the real-world information. AK47 bullet casing error When you fire the AK47, the bullet casings are removed from the wrong side of the gun. The bullet casing should come out from the right side, away from your face.
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