LawBreakers is a first person shooter, injected with some extreme ideas.
The game is light on lore, but in the world of LawBreakers, the planet was hit with a seismic event called The Shattering which caused the Earth to develop pockets of anti-gravity. Using this, the game was designed to make use of both horizontal and vertical space in combat. Throughout the game’s battle arenas are anti-gravity rooms usually placed in the center of most maps. These areas comprise most of the kill zones in the game.
It might sometimes be hard to keep track of your enemies in all of 3D space, but LawBreakers introduces a simple enough solution for that. All enemies are outlined in red, which makes spotting them at a distance much simpler. This is an amazing and honestly necessary feature, because it’s often hard to tell who you’re shooting at from a distance.
There are nine classes, each with two playable characters. If you are playing for the first time, it’s really hard to tell them apart. Even if you were to look through all the character kits and watch all the class-specific tutorial videos, first-time players will scratch their heads trying to figure out the core differences between classes.
LawBreakers launches with five modes, each playable on every one of the game’s eight maps.
However it is weirder how there is no way to choose the type of game mode you want. All five modes are in a single matchmaking queue.
The game modes themselves all feel a bit familiar, but they harbor a few new twists.
Overcharge is a tense take on capture the flag, where players must charge a battery at their base to 100 percent and then hold it for 20 seconds to score. However, the opposing team can steal the battery at any time, and it maintains its charge.
Other game types are straightforward, like Occupy, which is a king of the hill mode and Turf War, which is a lot like domination. Some maps and modes feel a little unbalanced. Building a single map to accommodate five different game modes is a tough challenge.
In LawBreakers as you up, you’ll earn Stash Boxes, the game’s form of loot, pretty regularly. While the option to shell out real-world cash for more exists, I personally believe that there is no need to waste money on cosmetics.
The game seems very interesting, it has potential. It starterd as a free to play game,however it ended up in the range of 30$, it can be purchased on steam. Not sure if tha game is worth the money. It is up to you!
Official trailer