"I don't want to build a game, I want to build a universe. "
This quote gives you a bit of insight into the mind of Chris Roberts, the creator of the game Star Citizen. Chris Roberts first earned notoriety for creating the game Wing Commander, A PC-based sci-fi game that was very well acclaimed.
Star Citizen takes place in a dynamic universe where many types of gameplay take place. From exciting space ship fights to first person shooter combat, there is always something exciting to get into. This game shares traditional characteristics with MMO's as well, with features such as a large diverse economy with trading opportunities, as well as reputation systems.
A major component to this game is ownership and use of space ships, and this game has a diverse array of dozens of ships that perform various functions. From agile 1 man fighter ships to large military vessels, there is a choice of vehicles for any job you want to get done. The picture below is of a ship from the Hull series, a line of freight ships.
Ship Sizes
Here is a quite size comparison of all the ships in the game:
This game is not comlete yet, however you can access the Alpha at Roberts Space Industries.