Well for me it was the closed linear style of the gameplay, being forced to stay on one track was the antithesis of Final Fantasy in my book. I felt like I might as well have being playing Double Dragon.
Well for me it was the closed linear style of the gameplay, being forced to stay on one track was the antithesis of Final Fantasy in my book. I felt like I might as well have being playing Double Dragon.
RE: [Game Review] Final Fantasy IV (3D Remake)