Hello steemians,
introducing my 5th game Catch-a-pult , while working as a game artist and animator for Gamezop.
So far i have worked on the concepts, art, animation and UI for over 11 games single-handedly and a few of them have already been published. I have also contributed some efforts in those areas for 13 other game titles as well !
Recently i posted about Saucer Dodge : Game #1, which was created in july 2017, Coin grab : Game #2, which was made in the first half of August 2017, as well as Hex-Burst : Game #3 , and this post is about my 4th full title at Gamezop and Mirror me : Game #4
This one was particularly fun to make because i loved the fluent physics and mechanics, as well as conceptualizing and animating the catapult that throws as well as catches. The reference game was Dunk shot but we wanted to do a more fantasy / medieval theme to it !
Our production cycle involves spending about 4-6 working days on the game concept, art, animation and UI for the game, before it moves on to the development part of the pipeline.
SCREENSHOTS :
So lets try to beat my high score record of 63, shall we ?
About Gamezop
If you run an app or a website, and wish to engage your users with our rich portfolio of over 175 HTML5 games, please drop us a line. We have deployed HTML5 gaming solutions for messengers, browsers, OEMs, WAP portals, gaming websites, native Android apps, in-flight entertainment systems, Android TV, and more!
We are excited to bring the world's best HTML5 games to you!

Website
Deviant art
Conceptart.org Sketchbook
Artstation
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