This game is an anomaly in the gaming world because most games will have a bug here and there that can make the game annoying or maybe even amusing when said bug triggers. Most of the time these bugs are so rare and hidden that the devs and testing team simply didn't know it was there before sending the game to market.
In today's times they simply apply a patch and make it available to the audience via download - it's not that big of a deal. Back in 2003, which is a time when we already had some pretty great games and consoles, a bug in games was just something that you were likely going to have to deal with in the game forever.
So what happens when the entire game is bugged?
I was never going to buy this game when it was released. I'm not a big fan of racing games especially silly impractical ones like where you are racing a product transport vehicle.
This game wasn't just bugged, it was completely broken and the people who made the game were very aware of this but released the game anyway. I don't know if they ran out of money, were having a laugh, or just didn't care but the problems with the game were numerous and obvious that there is no way that these just snuck by the development team. They knew about it.
For one thing, the game had no collision detection at all so you would just drive straight through anything in the game. This becomes evident right away as you would invariably run into something because you are unfamiliar with the game and then realize that you can't actually hit anything in the game.
The races are impossible to lose because the AI controlled computer opponents, which are at the start line with you, never move. That's right! They didn't program any AI into the game!
So even if it took you 22 hours to finish a lap you would always win, not that anyone would bother to do a whole race anyway - basically you start screwing around and that is where you invariably decide to drive in reverse - where you discover that your truck can go a million miles and hour in reverse.
By the time you reach the finish line you get to see exactly how little the team behind this game cared about having a quality product when you see this on your screen.
A patch actually was released that addressed the AI so now you had an opponent that would actually try to win... kind of. But they would always stop right before the finish line because apparently they hadn't programmed a losing scenario into the races. It's just hilarious.
The game actually sold pretty well but that was because it almost immediately ended up in the bargain section of a game store and people could pick it up for $5.
This guy's cynical "review" of the Big Rigs really sums up how amazing(ly terrible) Big Rigs actually was.
I wouldn't recommend anyone try to take the game seriously, but if there was ever a ROM worth checking out, because I promise you that this is a real game that was genuinely for sale in stores is seriously that bad. It has to be seen to be believed. Check it out for free, HERE