current level loading & editor that im using for a new game called shift, a minimalist game.
simply build a level in tiled. each block is part of a collision layer that is mapped in the code to read them. all rendering is done within kha
you can play a current pre-physics version here:
https://lewislepton.itch.io/shift
grab the wrapper i made for physics & blocks here:
https://lewislepton.com/code/qn
grab the tiled editor here:
http://mapeditor.org
SUPPORT ON PATREON FROM AS LITTLE AS $1:
https://patreon.com/lewislepton
music is from this album:
https://lewislepton.bandcamp.com/albu...
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