Welcome to another weekly IBT survival Island update - exclusive to Hive.
In these weekly updates we will continue to provide IBT community members with an update on our developing PC game - the one to have Crypto interactions.
The fun continues - the new laptop is being built, but for now I'll keep posting from old crashy.
Further anim tests, physics tests and collision tests.
Finally after weeks of learning character animations in UE4 we are coming to an end. It is extremely exciting figuring out how to animate characters without paying big $$$$ or having to wear a motion capture body suit. Currently we are working on animations for foraging, chopping wood and chipping stone. We are also looking into sleeping, drinking and eating animations.
AI balance and... playability....is that a word?? is now.
For the next few weeks Its time for us now to work out how to balance the difficulty of the AI to the player, especially during those all important battle scenes. There is nothing worse than getting powed and wooped by an impossible AI or slaughtering them without a challenge.
That's it for this week.
Our Discord channel invite is open to any cryptonian here: https://discord.gg/Gr3kH9T
So jump in and drop us a line and help with some testing (score some tasty reserved tokens).
Cheers