Hi guys, sharing my battles in our GUILD BRAWLS from my amazing guild the BOOTY LICKERS, I really can't say that our guild name was the best out there but it's one of the most unique guilds and it sounds funny when the enemy think that they lost to a BOOTY LICKER. Our battles were quite challenging, especially when pitted against an overpowered summoner. However, this particular match underscored the significance of selecting a powerful summoner in your gameplay.
BATTLES
GAME 1
The initial game was a nail-biter; we were evenly matched with three damage output each. However, the key factor that tipped the scales in my favor was my summoner's unique ability to reduce the enemy's HP by one. This debuff proved crucial in enabling my Harklaw to outlast my opponent's Kotriphus Bayne.
GAME 2
My summoner Brighton Bloom deployed a game-changing ability that granted all my monsters the ability to fly. This rendered the ruleset of Earthquake ineffective, and with the enemy taking -2 damage from the Earthquake, my monsters were able to outlast their opponents and secure a victory.
GAME 3
The third match caught me off guard as I had anticipated that the enemy, armed with the ruleset Aim True, would primarily rely on melee damage using Sneak and Opportunity monsters. As such, I had assembled a lineup to counter this strategy. However, to my surprise, the enemy chose to focus on full-frontal damage, which resulted in her two magic damage monsters breaking through my defense and ultimately costing me the game.
GAME 4
In the fourth game, my primary objective was to ensure that my monsters would outlast those of the enemy. To achieve this, I opted for a summoner whose ability increased my monsters' HP by 1 and also provided the ability to heal them. As a result, with my monsters boasting a minimum of 6 HP, I was able to endure the effects of the Earthquake and Poison and ultimately outlast the enemy monsters.
GAME 5
The fourth game turned out to be a complete nightmare for me as the enemy deployed a Yodin whose Blast ability proved to be too much for my monsters to withstand. Sadly, this led to my defeat in the game.
GAME 6
The sixth game was similar to the second game in terms of the Earthquake ruleset. As such, I selected Brighton Bloom as my summoner and assembled a well-balanced lineup that could withstand both physical and magical damage.
GAME 7
Despite my expectations that the enemy would deploy a Yodin, one of the most formidable summoners in the game, I found myself completely outclassed. Although I had prepared my lineup to counter this threat, the sheer destructive power of Yodin's attacks proved too much for my monsters, ultimately resulting in my defeat.
GAME 8
In the final match, I devised a strategy that revolved around leveraging the Earthquake ruleset to my advantage. I selected a tank that could effectively counter magic damage and a support monster to provide healing for my tank. While this lineup seemed promising on paper, I was caught off guard when the enemy chose a magic monster with the Snipe ability. This resulted in my support monster being taken out, and my Void Dragon slowly succumbing to the enemy's attacks.
MY STATS
GUILDMATES
GUILD OVERALL RANKINGS
AFTERWORDS
This brawl exemplifies the importance of selecting the right summoner for the job. Summoners such as Brighton Bloom can provide a distinct advantage when playing under the Earthquake ruleset, while the formidable Yodin can effortlessly dominate any game. Therefore, it's imperative to prepare ahead and ensure that you have access to summoners that can offer you an edge in battle. Additionally, countering those overpowered summoners can make all the difference in securing a victory.
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The cover photo was made in canva.
The GIF was made in Lunapic
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Credits to HivePH for the divider.