The first AI powered recap of the best gaming posts on PeakD and Hive, brought to you by the team :)
Authors referenced will share the rewards of this post. Those using PeakD.com will receive a larger share (the DHF may also be a beneficiary).
Breaking the Silence: Where I've Been, What Went Wrong, and What Might Come Next - by
The author explains a year-long hiatus due to burnout and burnout-related dissatisfaction with Go Empire (GO). They acknowledge that GO hasn’t been financially sustainable, critique play-to-earn models, and reflect on community-driven success despite a flawed economic design. They propose a fresh start with a space/sci-fi rebrand on a new platform, keeping core elements like scavenging, upgrades, battling, burn economy, and guilds, while offering veteran recognition. They seek input from the community on whether to restart, what must survive, and whether a new theme would be acceptable. The post emphasizes building a sustainable, game-first experience with a small team rather than being the sole front-facing creator.
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Final Touches for Easter - Holozing FanArt Eng-Esp - by
Original language: English, Español
A bilingual PeakD post in English and Spanish by a digital artist sharing a process-focused Easter-themed fanart piece featuring a healer painting Easter eggs. The author describes quick initial ideas evolving into a detailed, layered artwork with paint splatters, background elements, and various shading techniques. The post includes a brief technical workflow, references to multiple image assets, and a closing invitation for audience feedback about Easter traditions in their countries. Tools and hardware used are listed (Clip Studio, Inspiroy H640, Corel PHOTO-PAINT, DeepL).
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Reached 25,000 Hive Power - by
A personal update celebrating reaching 25,000 Hive Power and reflecting on earning Hive tokens through diverse Hive front-ends and play-to-earn games, emphasizing value beyond USD and the importance of building followers and engagement.
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Splinterlands End of Season / One step at the time before Hitting your Targets - by
A personal recap of the Splinterlands Season 91, detailing experiences in Wild and Modern formats, rewards, strategy adjustments, and plans for Season 92 to improve ladder position and resource accumulation.
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It Didn't Work Out. Here Are My Ideas for a Restart. - by
A creator outlines a proposed restart plan for Golem Overlord, detailing a space-themed rework with soulbound PART, tradable SHARD, seasons, guild-focused endgame, and a gradual feature rollout, while keeping the original GO running alongside the new concept.
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Llavero Bebé Unicornio con limpiapipas (Esp/Eng) - by
Original language: Spanish, English
A bilingual tutorial showing how to make a baby unicorn keychain from pipe cleaners, inspired by the Splinterlands card, with step-by-step instructions and materials.
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The Lizard's Rampage. - by
A narrative recap of exploring Dr. Connors' house to uncover a hidden lab and Lizard transformation evidence, interrupted by Kraven's hunters.
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Splinterlands | The GRAMEL THE HUNGER is an Unbeatable All Attack Promo Card - by
A Splinterlands post detailing the Gramel the Hunger card, highlighting its triple-attack capabilities, upgradable abilities, and strategic value along with the author’s current Season progress and raffle plans.
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My daily battles, my four-win streak, and a very strange reward [Eng-Spn] - by
Original language: English, Spanish
A Splinterlands diary post recounting a four-win streak, achievements, level-up rewards, and new card rewards including a Sorcerer and New Beluroc Aegis, with enthusiasm and call-to-action to join the game.
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New craftable card in LAND: Thessok Hunter - by
Original language: English, Italian
Announcement of a new craftable card Thessok Hunter for LAND, highlighting its abilities and the ongoing development progress of LAND.
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Ancient Waller - by
A short blog post presenting a fan art piece of an 'ancient Waller', with process steps (sketch to final) and credits, plus a note about current events and openness for commissions.
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Card Rentals Are the Best Option for New Splinterlands Players || Rent Any Card Starting from Just $0.0001 - by
A quick guide explaining card rentals in Splinterlands as a low-cost option for beginners to play and learn before buying, including example costs and potential rewards.
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The Road to Azamo. - by
A narrative recap of a journey toward Azamo Bay, detailing encounters with a bear, a Mongol patrol, and bandits, interwoven with combat moments and the longing to save innocent targets.
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Facing the Gallic Brothers. - by
A narrative post detailing a climactic arena confrontation with the Gallic brothers, revealing the true killer behind Shadya's death and Bayek's subsequent resolve, followed by a note about sharing more gameplay photography.
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Ground operations with combat cruiser - by
A PeakD post discussing ground operations and war games featuring combat cruisers, reflecting on real-world tensions and the desire for peace while sharing a gameplay video.
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Game: Ludo king👑| Threespeak.tv | Cover by @traveltour - by
Original language: English, Urdu
A video review and overview of the game Ludo King, discussing how the game is played, its offline and online modes, its history, and its appeal, with general reflections on gaming.
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Crossing the Frontier - My Return to the Splinterlands' Ranking - by
Original language: Spanish, English
A returning Splinterlands player shares their re-entry experience, excitement for the new Frontier mode, rapid rank advancement, and prizes won, with bilingual (Spanish-English) reflections and gallery images from their gameplay.
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Opening Common Draws in Splinterlands - by
A short post about opening 15 Common Draws in Splinterlands using Glint, listing prices, and sharing goals to expand the collection, followed by a note on Arcade Colony and its relation to Splinterlands.
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Splinterlands: Changes in Strategy for Using Armored Strike and Piercing!🔥 - by
A PeakD post detailing a Splinterlands battle strategy using Armored Strike and Piercing on the Doomshield Warden, enhanced by Archon Elias Max Pruitt and Deflection Field rules, with observations on positioning and armor-based effectiveness.
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Home at Last. - by
A Red Dead Redemption 2 playthrough post detailing a tense ride back to Pronghorn Ranch after fending off robbers and a cougar, including looting, hunting, and personal gear moments, with notes on gaming photography.
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Authors referenced will share the rewards of this post. Those using PeakD.com will receive a larger share (the DHF may also be a beneficiary).


























































