I would not say bullying myself, yet was a string of coincidences that our delegation program was rushed to manual curation as we were attempting to grow early on with the "selling of upvotes" by delegation (we lowered the % for anyone that was posting low quality content like giveaways and reports). When we went manual you did show up in the comments again, suggesting our curation do better and I shared our pie chart showing all recent outgoing votes from our new curation team and challenged to see your OCDB & POSH votes, you did give an upvote and said thanks... yet we lost over 60% of HP support very fast. We developed this program to curate gaming content yet initially offered curation as earlier you and others did "red flag the project" triggering the majority of people selling off assets, racing to beat each other to jump on the next project. It could all be coincidence that your game launched afterword and such, some people believe you and many treat others as competition keeping all projects with "big potential" and not in the inner circle of web devs in the kiddie pool splashing each others eyes, thinking we are making waves while unaware of the vast ocean around us that could be reached with collaboration vs. competition. PsyberX has always been open about it being an independent studio that is now entirely remote as the Dubai office opened and closed nearly as fast with the drying up of funding with those early red flags. They have bridged to Myria & Avalanche since raising funds off chain to onboard to Hive, keep building as well as have 3 playable games.
Even today Justin stays loyal to Hive and refuses to leave... not sure why, remaining founders have voted to bail on Hive and move on with the Unreal Engine game Hive doesn't want... shame really how Hive is kept down by its own
RE: On the way to 15k Zing