A little late, but I got around to reporting the results of season 13, which was my first full season in the Clash of Moland free play to earn NFT game.
I stood like this 7 hours before the end of the season.
The final result of the Prosperity, Arena and Prestige rankings:
I won a total of 56 MEC and 2.02 MBOX during the 28 day season. Not much considering the amount of time I spent playing the game. However, this is also enough for me to achieve at least a 5-10% improvement in the next season. Also, I'm considering buying an NFT or two, they would help me move forward a lot more. The cheapest ones are between 1-2 dollars.
Currently 1 MBOX is worth $0.23 and 33.3 MEC.
Source: Coinmarketcap
But first I want to see how much progress I can make in the first week of S14, compared to the previous one.
Arena battles are sure to be a significant improvement as I already have 1 Legendary (red) hero and 5 Epic (yellow) in my 3 man armies. Last season only 1 was Legendary, the rest were Common heroes.
S14 total prize pool:
I took this picture right after the start of the season. I am building the first buildings.
After 2 days, these buildings are already on level 8, out of a maximum of 20.
I also regularly play the daily 'Remove Hidden Danger' battles on the map, from the beginning. In the first half of last season, I didn't understand why they were important.
You can get Treasure Maps on these. Which is important because you need 100 Treasure Maps to claim a Chest, which takes 1-24 hours to open, depending on its rarity. These contain Master Drawings, which are needed to upgrade buildings after level 10. Next to that, you will materials, what are necessary to forge equipments for the heroes.
Soon I will be able to compare the current season with the previous season. Since I already posted about the previous one here, it will become clear with absolute certainty how much progress can be made from season to season by starting the game for free.
Have a nice weekend!
Pictures are Clash of Moland's property.