Thanks for sharing your experiences. Looking forward to more of that. Especially the cooldown reset at the beginning of a new season. We had same experiments with 's cards and found that cards can be disabled for survival mode. While the cool down periods shown for defeated cards where different for some reason we could not comprehend. Some where 9 days, some 12 and some in between. A couple of days pass and if I remember right the periods had nothing to do with the season timer. While I can understand that there might be a global reset regardless of the timer shown with a cord. We'll see.
!invest_vote
RE: Splinterlands - Trying Survival Mode