Welcome Guys!
First of all I am really surprised that we get 3 polls at the same time. Second that so many folks decided to not support these polls. I think different than whales, which not like these polls and in my opinion it is the last moment to save small members of our great Community.
https://peakmonsters.com/proposals
For this moment we see how votes goes and once again I think these votes go in wrong direction, but let's start from the start. I gonna try to tell you, why I think that we should vote in favour for these polls.
Poll about unlock cost old reward cards
You can read the whole poll here:
@clayboyn/community-poll-lower-unlock-costs-for-soulbound-reward-cards
I think we should at least lower a little our x10 proposed multiplier for unlocking old soulbound reward cards. Why? It's simple I don't want this game to be only for big money pockets whales, but for everyone, who just like to play and can spent some money from time to time to expand his collection. If we go in way, where unlocking soulbound cards is really expensive that mean, we lost opportunity to really big dec sink. Not many people will decide to burn dec to unlock their cards and finish collection. When we lower to the level proposed in this poll, so we can get unlock for x5 not for x10 that seems a much better option at least for me and more folks with not that much money. Team working on New Player Expierience for long time and i really want to see new players buing cards from the market, but with current SPS price is almost impossible to sell expensive cards, so they can really feel that this cost too much and they can have bad first experience about game.
Poll about new set of rebellion cards
@clayboyn/community-poll-rebellion-reward-cards
If I can disagree with unlocking cost on some levels with somebody that's fine, but making another set full soulbound it's not nice for everyone. I started play this game since 2018 and I was super excited about having tradeable assets in game. All rewards cards, which were really rare with low print rate has their own value. Now they propose in this poll to be able create new Rebellion set totally tradeable from the start. Of course our big stakeholder don't like this idea why? I think because, they don't want to see people buring cards in the future for some dec, which can flood the market. Ok that's fine, but we can sell our product better, if we have possiblity to trade reward cards. We can get people, who want to play free to play for most time and when they see that there is a big opportunity to sell card for some crypto that's a big news for them. This is best marketing, if you hear from your beloved friend that he play the game and he can earn from the start, this is magic and he talk with most of his friends and all of them trying out this game. That would be great, but for now with current soulbounds I don't see this excitment anymore.
Poll about bringing back league limits
Read full article here:
@clayboyn/community-poll-reinstate-the-card-level-limits-by-league
In my opinion this change is must be to be done. Many of my friends decided to not play, because they can't play rankeds with lower decks than diamond. If you ever played modern format, you probably know that from silver elo rating there are mostly decks with max level cards. It doesn't matter that these cards are not meta cards, they just can use them, because there no limit to level. So someone with maybe 1 or 2 summoners with max lvl and some max decks just easy win over someone, who own like me full gf silver deck. That's is not good as first player expierience for someone, who get defeat many times in a row just by higher level decks. If we want bring Splinterlands great again, we need to think about bring league limits, which can lead to getting low tier players, which can at least buy some rebellion packs from time to time to build their collection. Now i feel that many players are gone, which had bronze or silver deck, because there is no fun to play versus diamond deck in silver. Want beter NPE, bring back league simple as that.
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