Hi everyone!

This season report card is for the season that ended about 14 days ago.
I love that the season report card has changed, particularly with the SPS report... and I'm looking forward to getting into that in more detail.
There has always been anger at the bots situation in Splinterlands, but I honestly do think it's increased lately. People aren't happy that bots are extracting value from the game and dumping reward cards on the market.
I've also definitely noticed that I'm doing worse and worse as time goes on... and the change to increase the rewards in the higher leagues definitely made a big difference there... and potentially I'm doing worse because bots are getting more sophisticated, but the thing is... they are still only bots.
The bot owner still has to purchase the cards they need to compete (although, maybe easier with Lux Vega now), still has to manage their ECR, and still has to outsmart a human. Bots have to go for card decks that are optimized to win as often as possible... but this potentially means they are more predictable as well.
I really should spend some time working out how the bots are actually programmed so that I can work out the best way to beat them... but I do worry that if the Splinterlands team banned bots somehow, you'd get a huge amount of assets suddenly dumping on the markets.
I don't know what percentage of total assets would be dumped, but you'd have to assume it's a fair percentage.
The main thing that I don't think people really take into consideration when raging against bots is the wait time for matches. I assume without bots the players would be waiting way way way longer for a matchup, and matchups would be fairly uneven way more often.
The fact that I can get a matchup within a minute or two regardless of what time I play is pretty amazing.
Match Report
Performance
| Stat | #wild |
|---|---|
| Diamond Rank | 253 |
| Rating | 3303 - Diamond II |
| Rating High | 3363 |
| Ratio (Win/Loss) | 1.07 (115/107) |
| Longest Streak | 8 |
My performance for Season 13 was so similar to Season 12! 3297 vs 3303. Amazing.
My win/loss ration for Season 12 was "1.25 (89/71)" - so 160 games versus 222 games. Clearly more efficient in Season 12.
Rewards Report
Standard Foil Cards
| Rarity | Quantity | π₯DECπ₯ |
|---|---|---|
| Common | 28 | 140 |
| Rare | 7 | 140 |
| Epic | 1 | 100 |
| Legendary | 0 | 0 |
| Total Standard | 36 | 380 |
Gold Foil Cards
| Rarity | Quantity | π₯DECπ₯ |
|---|---|---|
| Common | 0 | 0 |
| Rare | 0 | 0 |
| Epic | 0 | 0 |
| Legendary | 0 | 0 |
| Total Gold | 0 | 0 |
Loot Chests
| Reward Chests | Dailies | Season | Total | π²Token |
|---|---|---|---|---|
| Legendary Potions | 118 | 42 | 160 | π‘ 6400 |
| Alchemy Potions | 75 | 14 | 89 | π‘ 4450 |
| DEC | 0 | 0 | - | π£ 0 |
| SPS | 108.147 | 248.754 | - | β 356.901 |
| Merits | 1712 | 864 | - | π 2576 |
| CHAOS Packs | 0 | 0 | 0 | π‘ 0 |
| Cards (Total) | 21 | 15 | 36 | π£ 380 |
Captured DEC/SPS (Ranked Rewards)
| Ranked Play Wins | DEC Earned |
|---|---|
| 115 | π£ 0 + β200.685 |
Total Ranked Play Rewards
| Total Ranked Play Earnings |
|---|
| π£ 380 DEC |
| π‘ 10850 CREDITS |
| β 557.586 SPS |
Playing 62 more games, with 26 more wins meant than Season 12 meant that while my place in the ladder was about the same, my rewards were significantly different.
My SPS Ranked Play Wins rewards for 89 wins was 94.972... more than half as much as my 115 wins. While SPS was a lot more... I actually earnt less value overall this season.
Season 12 got me:
π£ 775 DEC
π‘ 14540 CREDITS
β 196.167 SPS
The main difference was winning 2 chaos packs and 1 legendary card in Season 12.
Weird that with 26 less wins in Season 12, I won 35 cards total and with 115 wins in Season 13 I won 36. I got way more SPS, legendary and alchemy potions of course, but the extra wins didn't net any more cards.
Definitely goes to show that being efficient can really work in your favour.
π£ Rental Report
| Type | DEC |
|---|---|
| Revenue | 18946.657 |
| Expenses (inc. fees) | (718.425) |
| Cancellation Refunds | 0.000 |
| NET | 18228.232 |
Rentals were very similar between seasons with no surprises there.
β SPS Report
| Type | β Amount |
|---|---|
| Staking Rewards | 4991.236 |
| Ranked Rewards as above | 557.586 |
| Brawl Rewards | 71.540 |
| Land Rewards | 117.636 |
| Tower Defense | 148.566 |
| Liquidity Rewards | 5083.587 |
| License Stake Rewards | 1295.364 |
| NET SPS | 12265.515 |
| + Voucher Drops | 645.069 ποΈ |
Love love love this new SPS Report ! Well done!
My overall NET SPS is very similar to last season : 12059.548 vs 12265.515 - but it's interesting to see where it all comes from. I didn't realise that my LP SPS was actually greater than my staking rewards. Interesting!
I'm surprised the Tower Defense rewards are so high considering I've only got 131 packs.
I'm not personally super keen on the Tower Defense game myself... I just much prefer PvP to PvE... but I'll definitely give it a shot when it comes out.
I am very excited that Brawls are giving SPS out now too... that's really exciting and my guild has definitely stepped up and taken brawls more seriously since the change.
I think there is still lots to be excited about in Splinterlands.
I'm excited for Chaos Legion to sell/burn out and I'm excited to get 3 more CL airdropped summoners to change the meta (and make it harder for bots, haha). I'm definitely keen to see how Splinterlands goes in 2023! Super excited and a little nervous about land too.
Posted using SplinterStats Season Report Card (Website|Blog).
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