Thanks, I'm testing out the leaderboards this season but from what it looks like, those 'in the money' just have way higher collection values compared to the league they compete in. (like 2 Million+ collection score in the Silver league). I just hope they manage to lower rewards but make players feel like they are actually getting more which should be perfectly possible. I am looking forward to everything to come and it will be interesting to see how it all plays out. I still enjoy the game and think it feels way less repetitive than on would expect with all the different rules. lot of tweaking left to do though.
RE: Splinterlands | Rewards & Onboarding Psychology