This week another fun game rule in the Share Your Battle Challenge which now also is called 'Battle Mage Secrets" in Splinterlands. This is the What Doesn't Kill You Rule.
This game rule gives all monsters the Rage ability which makes them more powerful the moment they get below 100% health which is a very fun and interesting dynamic. The Attack, Speed both increase which especially works well for monsters that are already fast since it increases the chance of misses even more. Generally I try to play the speed game with this rule with the following as some of the Tank Monsters that I like to use are the Nightmare, the Nectar Quees, or the Uriel The Purifier.
Monsters with the Fly / Dodge ability or Self-Heal are also suited as those abilities increase their survivability. I recently got my Lily Shield Paw to Level 3 and put it to use in this match which aside from Fury also had the Earthquake & No Magic rules.
One of the reasons why I opted for the dragon Lily Shielpaw Summoner is because it has a lot of monsters with th Fly Ability available. I also split Melee and Ranged attack 50/50. The Uriel The Purifier was my main tank followed by the Carnage Titan which does a lot of damage and has the shield ability that can't be countered since there is no magic allowed while the earthquake only does 1 damage each round. The Dragon Jumper also has high speed, good damage output and is protected against Earthquake damage since Lily gives some heal each round. As Ranged monsters I played the Runic Skyclaw which I still need to get to a higher level, the Fire Spitter, & the Cornealus which also has self-heal to stay aive.
My opponent actually played a very good combo for these game rules with the Soulbound Reward cards Noa The Just + Kulu Mastermind. Since that 1st one was given melee attack it also benefited from the speed boost which made it nearly impossible to hit. The fact that I had more monsters with the Fly Ability helped me win this match.
Full Battle Replay
Previous Weekly Challenges
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Posted using Splintertalk


