When Chaos Legion started the general sale, cards flooded into the market, and many awesome cards are undervalued, one of those Card is the Deeplurker, a Common but Powerful card.
So why you should choose Deeplurker?
- Cheap
- High Damage
- Fast
- Has Opportunity Ability!
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With Opportunity Ability (may attack from any position and will target the enemy Monster with the lowest health) you can eliminate fast those back-row support monsters, especially with Tank Heal ability and Opportunity ability is good in the Fog of War ruleset which prevents Sneak and Snipe, this ability still allows you to attack the back row.
To demonstrate the effectiveness of Deeplurker in battle, here's a sample fight of it!
As you can see Deeplurker can attack Serpentine Spy because of its low health stats, and it was good on our end to eliminate that monster fast, we all know it was one of the deadly monsters in the Fireteam.
Team Composition
| CARD | DESCRIPTION |
|---|---|
| The Summoner, it boost monster speed and armor by 1. Great against fire team because of armor which prevent squishy monster to die immediately | |
| Serve as my tank, and it has Inspired Ability it boost all my melee monster attack by 1. | |
| The Damage dealer of my team, with *4 Damage (+ 1 because of inspire) it can instantly eliminate low health monster with a single blow! | |
| Has Sneak Ability (Targets the last Monster on the enemy Team instead of the first Monster) a great card and you have a chance to get them in daily quest reward | |
| Same as Pelacor Bandit has sneak and a reward card, the difference is this was a neutral card, meaning you can mix it to other elements |
About my strategy for this battle, I focus on eliminating back row monsters, since my team has high damage & fast speed it can eliminate those squishy back row monsters before they can attack.
How to counter Deeplurker?
| CARD | DESCRIPTION |
|---|---|
| Mylor Crowling gives Thorns ability to every friendly monster at the start of a battle. What is Thorns? When hit with a Melee attack, does damage back to the attacker so each time Deeplurker attack it loose 2 health. | |
| Since its Health is 1, Deeplurker will prioritize this card as an target |
and other summoner that provides bonus armor and monster that has protect ability(All friendly Monsters gain +2 Armor)!
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