Match Type
Noxious Fumes - Poison
Target Practice - All range and magic monsters have snipe ability
Mana Cap - 44
Summoner - Zintar for -1 damage
Monsters
1 - Onyx - Sheild gives another -1 damage from melee and ranged
2 - Lord of Darkness - Since I knew opponent used mylor. I dont want to keep a monster with reach here because it will take 2 thorn damage. This monster gets enraged when hit also little health boost serving as a meat sheild. If you don't have this monster just use high health monster in this position.
3 - Goblin Chariot - 2 damage and as per our rule set will have snipe benefit. Low health will die for poison but it will do its job before that.
4 - Grim Reaper - 3 damage with affliction + Snipe is going to tear opponent.
5 - Twisted Jester - 2 damage its great card just for 4 mana
6 - Mantoid - 2 damage attacking the backline.
The trick of playing against mylor is to avoid thorns. Thorns could be avoided in two ways.
1 - Using magic - Problem with this strategy is unicorn will be used in green team and void will lead your magic -1. If they also have mushroom seer in combo with unicorn your team will have another -1 damage.
2 - Using ranged - If you are using this make sure you have your best 2 cards serving as a tank in the first 2 positions then you could go all ranged. This will ensure that tanks never die and your ranged monsters do not become unusable if they come in first position.
Battle Link - https://splinterlands.com?p=battle&id=sl_b975a44d7c748c4e04de8d4439d18f19&ref=maxpain00
Also here from the opponents team only one moster was attacking and from my team 4 monsters were attacking per round.