Hello
Splinterlands Lovers !
Today, I would like to share my latest achievement in Splinterlands: I have reached the Gold III league. Having attained Gold III today, my goal for tomorrow will be to reach Gold II. I will strive my absolute best to make it to that level. However, now that I have reached this tier, I find myself facing off against many high-level players in battle. Their card lineups are proving to be extremely formidable opponents for me; the cards I am currently encountering are high-Mana and highly leveled-up units, which is causing my team to struggle and suffer defeats against their cards. While the basic cards and strategies remain similar, the abilities of the cards at this level have been significantly enhanced—making the attacks from their teams incredibly heavy and devastating against mine. Nevertheless, I will continue to push hard in the hope of reaching Gold II today itself, ensuring that I secure a respectable rank by the time the current season concludes.
| Card | Description |
|---|---|
| Stonebind Matron – This is a Common card belonging to the Earth Unit. It is a Bubble Attack Power card. This card possesses 2 points of Bubble Attack Power. It is an 8-Mana cost card. This card features 4 Health and 4 Speed. From Level 5 onwards, this card gains a Healing ability, causing its Health to increase in every round. At Level 8, it acquires the Poison ability. This is a powerful card within the Earth Unit. | |
| Ironwing Juggernaut – This is a card from the Natural Unit. It is a 3-Mana cost card. It possesses an attack power of 2 (Melee). This card features 3 Shield, 3 Health, and 3 Speed. Furthermore, this card possesses an ability called "Weary." The function of this ability is to gradually exhaust the card within your team that bears it; consequently, this card does not perform any attacks during the final stages of the battle. As you level up this card, it becomes even stronger. | |
| Magmaforged – This is a Common card belonging to the Fire Unit. It has a Mana Cost of 3. This card features a Ranged Attack Power of 1. It possesses 4 Health and a Speed of 3. This card's abilities activate starting from Level 3. If you are participating in a low-Mana battle, you can certainly make use of this card. At Level 10, this card gains the Backfire and Return Fire abilities, which make it exceptionally powerful. |
Gold -3 Reward review
Today, I have reached the Gold III rank. With approximately one day remaining until the season ends, my goal is to somehow reach Gold II today, thereby securing better rewards. Today, I received several Common cards—specifically Earth, Fire, and Neutral units. While these cards currently appear to be merely "Common," once I level them up, their abilities will be significantly enhanced, allowing them to perform exceptionally well in battles. I do not sell the cards I receive as rewards immediately; instead, I accumulate them, level them up, and then either sell them or rent them out. This strategy allows me to generate a substantial stream of passive income, which serves as an excellent avenue for earning money. Currently, I am actively renting out my Legendary cards, a practice that is already generating income for me. I have received some excellent rewards at the Gold III level, and I am hopeful that I will reach Gold II today and acquire even more valuable cards.
Thank U