So here's a fun fact some might not know, there is a cap on the number of rewards cards that get printed during every run.
We've seen this number increase over the last couple of years. This newest release of commons is projected to be around 7.1 Million units, or BCX (Base Card Experience).
will correct me on the numbers im sure in the comments : )
*It takes about 400 BCX to make a Maxed out common, so if you maxed out all the commons this total number will be much less.
Not to mention people burn cards for DEC in some cases. We've also seen a whole lot LESS cards burned now then ever before. I believe mostly due to the prices of cards outweighing DEC prices, not to mention the million users playing with them.
Compared to the last run, this run has a lot of cards to be printed. You can see some of the prices from past reward common cards that are now retired:
You can see not too many in circulation compared to our current release that has only gone through about 17% of its cycle:
Almost 8x the circulation already. I can see BCX prices dropping much more over the next couple of months on this newest run of cards.
Im projecting .03 to .04 cents per BCX when we get to around 80% minted.
You can see the data on Rewards Cards Here:
https://kiokizz.github.io/Splinterlands/rewardCards.html
Thanks to &
for making this site:
This site is a great refence to check out the Reward Card Data.
Another great site for Splinterlands Data is here:
https://www.splintercards.com/index.html
Thanks also to for making this site, please donate to both sites if you can!
So in conclusion, lots more reward cards will be printed and prices will continue to drop till printing has stopped or for what ever reason certain data points shift, like meta in the game or DEC prices.
*I will still continue to buy because you never know when you'll need maxed out cards to work on Land!
@splinterlands/splinterlands-land-expansion-details