Greetings!
Welcome to another edition of my Diablo Immortal Gameplay. Today's gameplay is about Bilefen Island where I get to finish its main quest, defeating Sargoth, the Nepahalem that once betrayed humanity and was once imprisoned by Namari. Bilefen island quests start from the Library where the Curator teleports my character to Bilefen island. But before the Curator teleports my character to the island a gift is given. At the island, Port Justinian is the designated safe zone at the start of the game but was quickly attacked by evil forces. The quest starts by finding Namari to which when I talked with Talva Silvertounge I was instructed to t to Namari Temple. At the temple, my character is tasked to defeat all the temple guardians. After I defeat all the guardians Jin arrived, who is the one that is going to summon Namari. After Jim summoned Namari my character is then instructed to find Talva Silvertoungue again but before I could talk to Talva I have to defeat Soul Killer Shaman. Below is the entire gameplay of this edition of my Diable Immortal gameplay...
Soul Killer Shaman quest
Soul Killer Shaman is the first boss of the Bilefen island quests. In the game, Talva Silvertoungue was taken prisoner by the Shaman so my character was tasked to defeat the shaman in order for my character to talk to Talva. My character has had quite an easy time dispatching this boss as this is only the first boss I battle head-on. After defeating the shaman my character was instructed to leave Port Justinian.
Maggoth Brood quest
After leaving the port my character came in contact with Cadeus who is talking about something that is making the village suffer. As it turned out the suffering is caused by a toxin, not magic. Then my character was tasked to follow the trail along the river which leads to the Maggot Brood, the root cause of the toxin. This boss is quite easy to dispatch but it quite deals a punch so I have to retreat a few steps just to replenish my character's life. It is good that my character packs a punch too.
Unlocking "Wave of Light" Skill
After completing the Maggot Brood quest and another sidequest my character leveled up to 41 where I finally unlocked the "Wave of Light" Skill. It is a skill with splash damage that deals 1,947 with two charges.
Ongori quest
Next, up my character wanders through the Kikuras Rapids where my character rides a raft where seemingly endless evil minions are trying to take my character out. At the end of the river is a falls where the raft ride ends on my way to another boss, Ongori. Ongori is also quite easy to dispatch maybe because of my equipment.
Rhodri the Red
After dispatching Ongori my character is with Jin again this time she is talking about a relic on a pirate ship where the beacon is supposedly located. Upon entering the ship my character has to defeat Rhodri the Red in order to complete the quest and obtain the beacon. The beacon is placed on a cage secured by two chains on both sides. After obtaining the beacon my character has to return to Namari temple.
Defeating Sargoth, the Nephilim
At the temple of Namari, my character was instructed by Jin to put the beacon so that she can summon Namari. Inside the temple of Namari, my character was guided by Namari herself in pursuing Sargoth. It was revealed that Namari has once battled Sargoth but she failed. Inside the temple is a portal that leads to the prison of Sargoth, my character has to defeat some marauders, Voracity, and Torrid before my character has to battle Sargoth. Sargoth is a boss with 155K HP and is quite pack a punch too, it is a good thing that my character has good equipment therefore dispatching Sargoth is a little bit easier.
That is all for now guys, catch you up with the next one. Wishing you all safety, good health, and abundance.
I am a Computer Engineer, blogger, farmer, gardener, father, and husband. I love countryside living, nature, and farming (rice/vegetables), and has two decades of experience as an I.T. professional

