To the player that made that "Jump" memo beacon, fuck you.
(Think of player-written messages in elden ring)
Arknights Endfield, is a gatcha game released in 2026. holy shit it's good. A game where I think it will set a standard on new games due to having an actual team, and not just the player playing multiple characters in rotations.
here, a gameplay example:
And this highlights what this game's message to its players:
YOU ARE NOT ALONE.
even if you suck at what you do, your companions (who pretty much dodge everything) will be there to carry you.
ehem.
We play as the protagonist of the story, who much like every other protagonist in recent games of it's type(gacha games) have a memory loss.
(no male or female nor body type A or body type B, smart.)
Our story starts with a dream or a nightmare, that leaves us with a great sense of responsibility or guilt, We don't remember what it is, but we know it's something we have to do.
When we do wake up we are introduced to Talos-II --Our beautiful world.
Corrupted by an unknown enemy.
And that we are the 'Endministrator', a hero, a savior, a leader of the Enfield Industries tasked in protecting this world.
Without memory of the past and in front of an overwhelming responsibility...
Perlica will be there beside us every step of the way, seriously we should all have someone as amazing as Perlica.
she's an entity that would lay a carpet on where the protagonist would walk upon if she physically could!
A Balance Of Chaos.
Talos-II is a world of beauty.
but it also has its share of harshness.
Of absolute silliness.
And the tenacity of the human spirit.
(Yes Eric, people are allowed to be sad.)
A game of hope,
Of perservearance,
(HOLY SHIT, FACTORY GAME)
Of Safety,
(Seriously, it was at this moment where I would have wanted to be a sheep.)
Of gentleness,
and of course, hot werewolf boyfriends
So why not?