Hello. The full Pokemon Japan Abyss Eye set has been revealed.
Some of the cards were covered before. Since there are so many cards, I cover a couple more.
Fomantis is a good Grass attacker in the early game. As it has 70 HP, it is searchable by Buddy Buddy Poffin. Poke Pad and Bug Catching Set can be used as well.
Popplio and Brionne are needed for Primarina. They both have one Water Energy attacks. The attacks are not powerful though.
Primarina is the Stage 2 evolution of Popplio.
Aqua Return requires one Water Energy and one Colourless Energy to deal 120 damage. You return this Pokemon and all cards attached to it into your hand. It is a hit and run attack.
The Max Melody ability can be used once during your turn when you play this Primarina from ahnd to evolve 1 of your Pokemon. Then you heal all damage from 1 of your Pokemon. Healing damage is pretty big when used right. You can make the opponent's efforts go to waste with healing.
Even though Japan's Abyss Eye features mostly Ghost Pokemon, Mega Zeraora ex is one of the featured Pokemon in the set.
This Mega Basic Pokemon has 270 HP, Fighting weakness and a one retreat cost.
Thunder Fist for 1 Lightning Energy deals 60 damage times the number of Lightning Energy attached to this Pokemon.
Zepto Turn is the second attack. For 3 Lightning Energy, you deal 150 damage and you switch this Pokemon with 1 of your Benched Pokemon. This is an another hit and run attack.
This Mega Zeraora ex seems underwhelming. A lot of Energy is needed in order for this to hit big numbers like 240 damage and above.
Another version of Miraidon is here. This one is a Lightning Basic Pokemon with 120 HP, a one retreat cost and Fighting weakness.
The Thunder attack requires 2 Lightning Energy to deal 90 damage to the opponent's Active Pokemon. Its drawback is that you deal 30 damage to itself.
Photon Code is Miraidon's ability that activates when this is in the Active Spot and is Knocked Out by damage from 1 of your opponent's Pokemon attacks. You then move 2 Basic Lightning Energy from this Miraidon to 1 of your Benched Pokemon. Energy recycling is kind of useful as you can set up the next revenge attacker.
This Jynx may not hit big numbers when it comes to attacking but that Wicked Kiss first attack is kind of interesting. For one Psychic Energy, Wicked Kiss's effect happens at the end of the opponent's next turn. Discard the Defending Pokemon and all cards attached to it. This effect goes away if the opponent's Pokemon is moved to the Bench or removed from the Active Spot.
Jynx is a lot like Team Rocket's Grimer. No one really plays the Grimer. The Jynx with one Psychic Energy may see some niche play. There is value to removing something from the Active Spot that cannot be retreated or moved to the Bench.
Morpeko ex is a fragile Basic Pokemon ex attacker. This Dark Basic has 180 HP, a one retreat cost and Grass weakness.
Wheel Draw for 1 Dark Energy lets you shuffle your hand into your deck and then draw 6 cards.
Hunger Bomber for 2 Dark Energy deals 40 base damage. It does 40 more damage for each damage counter on this Pokemon. Note that one damage counter is 10 damage on this Morpeko ex.
You can use Toxtricity to power up this Morpeko ex and put damage on it. In theory, Morpeko ex is a very dangerous attacker that has one hit knockout power. The hard part is getting a lot of damage on it.
I am not too familiar with Pikipek and Trumbeak. These two bird Pokemon are from Generation 7 (Sun & Moon).
These two are not great attackers but needed for Toucannon.
Toucannon is the Stage 2 evolution of Pikipek. This has 150 HP, a two retreat cost and Lightning weakness.
The ability can be used once during your turn where you just draw one card. This draw one card per turn is not great right now compared to Drakloak and the not so used Rapidash.
Feather Rondo is a good attack from one Energy. It does 60 base damage plus 20 more damage for each Benched Pokemon on both sides. In theory, you can do a maximum of 260 damage (10 Benched Pokemon). Include Area Zero Underdepths for more Benched Pokemon with a Tera Pokemon.
Type: Null is not great as an attacker. It is needed for Silvally.
Silvally is the Stage 1 evolution of Type: Null. The Air Slash attack requires 3 of any Energy to deal 130 damage. Then you discard 1 Energy attached to this Pokemon.
The Buddy Call ability on Silvally can be used once during your turn if you have no cards in hand. You then search for any one Supporter card, reveal it, and put into your hand. (Then shuffle deck.)
Bombirdier as an attacker is not good.
The first attack makes this somewhat interesting. If you get lucky and get 2 Heads from 2 flips then you search your deck for 1 Pokemon and put it onto your Bench. You can cheat the evolution process and Bench a Stage 1 or Stage 2 evolved Pokemon.
Heroic Bomb is a Pokemon Tool card for a non Mega Pokemon ex.
If the Pokemon with this tool takes 240 or more damage from your opponent's Active Mega Pokemon ex, then you place 12 damage counters on the Attacking Pokemon. This card is then discarded afterwards.
Heroic Bomb is similar to the not so used ACE SPEC Deluxe Bomb. This Heroic Bomb is too narrow in its requirements which makes it not so good.
Retry Badge is an intresting item card. The effect can be used once during your turn. After you flip any coins for an attack of the Colourless Pokemon this card is attached to, you may ignore the coin flip results and do one more set of coin flips.
One Colourless attacker that is metagame relevant that may use Retry Badge is Mega Kangaskhan ex.
Gladion's Decisive Battle can only be used if this is the last card in hand.
During this turn, attacks from your non Rule Box Pokemon deal 80 more damage to the opponent's Active Pokemon. Rule Box Pokemon include Pokemon GX, Pokemon V, Pokemon ex and Mega Pokemon ex.
In theory, you would use this then fetch a Supporter with Sivally's Buddy Catch.
This card can only be played if 1 of your Pokemon are Knocked Out during your opponent's last turn. Discard 1 Energy attached to 1 of your opponent's Pokemon. The Energy card can be a special Energy card as well.
There are better options out there than this in my opinion. You have item cards like Enhanced Hammer, Blowtorch for Fire decks (not too popular right now) and Crushing Hammer. Item cards can be used more than once per turn whereas Supporter cards are once during your turn.
Control style decks with Rust Syndicate Grunt could be annoying to deal with. Decks that don't really have energy acceleration or attackers with low energy costs could get hurt by energy denial cards such as Rust Syndicate Grunt.
Bolty Lightning Energy provides one Lightning Energy to any Pokemon.
If this Energy card is attached to a Lightning Pokemon then that Lightning Pokemon does 20 more damage to the opponent's Active Pokemon.
I think I covered this card before but it is worth covering it again.
Shadowy Dark Energy attached to a Dark Pokemon protects that Benched Dark Pokemon from bench hitting attacks.
This Abyss Eye/Pitch Black set has more playable cards compared to the Chaos Rising set.
Although not shown above, the Ghost Veil attackers plus Dhlemise look pretty dangerous. Proxy images shown here.
Mega Zeroara ex seems like a decent addition to Electric decks. Something like Eelektrik, Zeraora and Mega Zeraora ex could be a decent deck archetype.
The Abyss Eye set is out in late May 2026 in Japan. Pitch Black English set releases in July 2026 which is unusual. Sets don't usually release in July. This year is the 30th anniversary so this year is different.
Thank you for reading.