If I mentioned the name Baldur’s Gate, I must mention many important and pivotal things in the whole gaming industry because this game is considered a legend in every sense of the word, as it is the game that paved the way for many of the pivotal ideas now present in the gaming industry, such as the concept of role-playing games in general.
Yes, as I read, Baldur’s Gate was the first to present role-playing games in the usual way. It is also one of the first games that relied on the story greatly and its effect in changing the events of the game.
In fact, all the elements present in the games that the games enrich their existence such as the bifurcation of the story with different options for the player or the large story content in general or even the multiplicity of characters and the difference in playing style according to the character and many important elements at the present time have provided us with this legendary game since 1998. .
When a new part of this legend was announced, a state of anxiety prevailed over me because this game has many important memories for me and has a special value and place in the heart of old players like me, so the new part must be of the same quality.
But when I learned about the developer and publisher, Larian Studios, I relaxed a little and began to feel like this game is in safe hands because this team introduced me to Divinity Original Sin 2, which is one of the most remarkable role-playing games that I have tried over the past decade.
Finally, after many postponements and changes in dates, Baldur's Gate III was released on the sixth of last October, but in the Early Access version, which is something I am not excited about, by the way, because this game, as I mentioned, has a very perfect image in my mind and I do not want to be shaken because of the early release of the game more It is necessary, however, during this period that I have tried the game and now I can talk about the most prominent impressions that I noticed.
But I want to emphasize that this article is only impressions and not a final review, and this is for two reasons, first because the game is still Early Access, and it will certainly improve a lot with time and secondly because this game is characterized by very large content and despite the passage of time since the game’s release, it was not enough to end the story phase Many aspects are fully evaluated so this article is only first impressions.
Branches in the story you see for the first time
The development team and the history of the game are distinguished by good story content and how events change with changing options.
But the idea of bifurcation and change in the course of the story based on the difference in the dialogue options is very new in this game, in most cases the change in the events of the story is a little far away or its effect appears after a period of time, but in this game the events take more than a curve once the decision is made. In a very large and sequential manner.
Almost all of the dialogue texts contained options with different results, which is something I did not know in this way. You can try it yourself and cross an area and then repeat it with another option, and you will find that the events of the game are completely different.
Even the map itself has a very large amount of freedom to move and does not force you to take a specific path, but you can go anywhere you want and interact with events and progress in the game to the point that you can completely finish the game for the first time without ever going through some areas or events in the game, which gives it Great replay value in my view.
Hard and tactical gameplay
The game depends on the tactical role-playing style, which is the famous method that is similar, for example, to the game Gears Tactics, where each character has a limited set of steps through which they move along with a limited number of skills that they use during their role and then the role comes to another character and so on.
Personally, I have tried this type of game a lot, as I love any strategy game in any category, but I have never seen a system so challenging and fun before.
First of all, the characters in the world are all on a very close degree of strength, so you must think carefully about the steps that you take because literally there is no room for wasting any point in this game, even if you are in the early stages.
Generally in this type of games a set of elements are presented on the map that you use to reap an advantage during the battle and this matter also exists in Baldur's Gate, but more deeply because the whole world is interacting with you almost and you can waste points on many things in the world as well as you can use the map All to reap some combat advantages.
Deep personality design and time consuming
With the beginning of the game, you will design your character and choose its type, and I will not hide it from you. It took more than an hour while preparing my character.
First, you will define the features of the character, and here the game does not offer many options, but despite the limited tools, it was fun and easy at the same time, especially since I had never been proficient in designing a character in a deep form by modifying the dimensions of the nose, eye and ear.
In any case, after you design your personality from the formal point of view, the real study begins, where you embark on a very long journey to reach the personality you want, so you choose the gender, general skills, specialization, origin and abilities.
Each of the previous elements has a set of sub-elements that you choose, for example, if we talk about the Elf, you here choose the gender, but the matter is not limited to this only, but the Elf themselves there are among them the clan of magicians and the clan of trees and each clan possesses a set of its own skills that distinguish itself The matter if we talk about specialization, you will find more than one type of magicians, more than one type of hunter, and so on.
The character is a very important thing in this game, and the truth is I enjoyed designing it even though it took me a long time, I do not know exactly the reasons for my joy while designing the character. It may be because of the clear line and the language of the series in which the game is written, or it may be because of my desire for this title and my enthusiasm for him.
Too much technical problems
First, I must note that the game’s performance is highly stable and you do not need a super device in order to work well at the highest settings, but unfortunately the game is a mine of technical bugs and clashes, all you can imagine is present in this game, for example you might be in the middle of a movie Cut it off, or you may be watching another scene and the sound suddenly cuts out.
Also, sometimes the camera hangs provocatively or kills an enemy, but it turns into a vague drawing that continues to fly.
In any case, the game, as we mentioned Early Access, and with every update it is issued, some technical problems are addressed, but personally I am very sad and I hope that the team will wait a longer period until the game is fully presented even if it is released in 2021 and not 2020.
Well these were the most prominent points that I have noticed so far in this great game.