In the past few years, we have become accustomed to releasing several AAA Battle Royale games, and in fact these games have been very successful. Last year, we followed the success and brilliance of Electronic Arts’s Apex Legends game, and during the current year we continued the launch of the Warzone game, which is the Battle Mode. Royale from the great shooter game Modern Warfare.
In fact, Battle Royale games are a very profitable deal for any gaming company, especially since it has been very popular for a long time, which prompted Ubisoft to announce the Hyper Scape game, a battle royale game developed by Ubisoft Montreal.
During the launch of the game Hyper Scape, I managed to get widespread attention and a very great popularity, everyone was talking about the game and why not, and it is the latest Battle Royale game to be released and also comes from a giant company such as Ubisoft, but unfortunately the star of the game has diminished greatly and is almost dead now Whether for their servers or for views on Twitch or YouTube.
As we mentioned, despite the great success of the game in the beginning and the wide spread, it suffers very greatly at the present time, what are the reasons that led to this collapse and where is the game Hyper Scape at the present time?
Method of promotion and publicity
During the current year, Valorant was released, developed and published by Riot Games, and this game is one of the very brave experiences because it is a classic team shooting game and not Battle Royale, so many expected it to not achieve the desired success or to be very risky.
Riot Games took a completely new approach to the process of promoting and advertising the game Valorant, as it used the Twitch platform to promote the game by distributing closed beta codes to the most famous content makers on the platform and began promoting the game through them.
Indeed, the game was very popular, everyone is watching the game very eagerly, and when the game was officially released, I found a very large turnout for it.
After that, the game was largely confined and the numbers said, but not completely, and if you follow the reasons, we will find that this is completely normal with a game like Valorant because the game is of a very special nature and not prevalent at the present time and thanks to the propaganda campaign everyone downloaded and of course a lot moved away after that She also managed to build her own fan base out of the large crowd who tried the game.
I find that it is almost identical to the game Valorant, where the company distributed beta codes to content makers on the Twitch platform, and the game was already able to achieve wide spread at the time.
Unfortunately, the matter changed a lot after that because the content makers stopped filming and showing the game for some reason, and here the game began to lose its popularity.
It is very logical for the game to receive very great attention at the time of its release, and after that this interest is reduced by the content makers, but the strange thing is that there is no interest completely as if everyone was paid and there is no person who was trying the game and playing it for its content.
Of course, Ubisoft needs to review its papers regarding advertising and promotion of the game because the current conditions are considered a very dangerous indicator that may lead the game to the worst-case scenario, which is closing its servers after it becomes completely empty.
Fierce competition
The fierce competition faced by a new Battle Royale game such as Hyper scape was one of the main reasons leading to this very disappointing scenario for Ubisoft.
The Battle Royale games do not contain a story, they are completely separate games, and in order for companies to ensure continuity, they add a lot of collectible formal elements or even the achievements that they achieve while continuing and progressing in the season, so you will find that it is very heavy to move from the Battle Royale game to the game Another Battle Royale and the journey starts from scratch.
Also, other games continue to add new updates and gameplay content, whether weapons, agents or maps keep the player busy in the game to a large extent.
Here the game should have provided a completely new idea and style of play that attracts players and makes them leave the games they are accustomed to, and this did not happen in fact, the game is somehow boring and the new ideas in it were poorly presented.
Limited interest in Battle Royale games in general
Personally, I think that the Battle Royale games will not be able in any way to continue on the scene for a long time, as did MMORPG games or strategy games or even like storyline games that have been on the throne for a long time.
Battle Royale games are very limited in terms of elements and this always puts them in the trap of boring repetition in many cases, you may be able to improve in their drawings or modify some types of weapons and improve their ability at all or add a new client or some clothes and formal items as we see in Updates namely Warzone.
As for any other game that has a very large space for development, modification, and creation of completely new ideas or wonderful mythical stories, all the previous examples were able to dominate the playing field for as long as possible, unlike the Battle Royale that took a while to launch and did not ascend the throne for a long time.
To watch 2020 so far, you will find that attention is completely focused on AAA story games such as Cyberpunk and Assassin's Creed and also on very simple team games such as Fall Guys and Among US.
It is clear that the trend now for group games is towards simple and light games that give you fun and entertaining times without much effort or superb craftsmanship in control. Fun is what governs, laughter and sharing with friends, which is very good by the way.
So Hyper Scape faced very big difficulties this year, there is no interest in Battle Royale as it was in the past and the game itself is not very fun.
An admission of the error and the beginning of the path of correction
The good thing is that Ubisoft broke its silence and said that it is not satisfied with the game and the performance it offers so far, and this step is an excellent step and the beginning of the right way to return the game to the right path, because admitting the error is the most important steps of repair.
Ubisoft promised us to provide many updates and sequences that will take the game to a completely new level and set the example with its Rainbow Six Siege game as well, and indeed this game when it was first released did not achieve the desired success, but after a large group of updates it became one of the best games The correction that is on the scene at the present time, especially as it enjoys very large and continuous updates that made it the best game in terms of content support, and there is nothing similar.
The Battle Royale Hyper Scape game is going through a very difficult stage, and no one denies this, as it is at a crossroads in the literal sense of the word, and either it starts and succeeds massively or ends forever, there is no middle ground or temporary solutions.
But at the same time we have a statement from Ubisoft confirming that the company is following its game and the bad numbers it achieves, and this may be a positive thing and until we make sure that we have nothing in our hands except waiting to see what Ubisoft will offer in this game and whether the game will be able to return to the right track.