The Call of Duty series has been on the top of first-person shooter games for years, and since the upcoming Call of Duty: Black Ops Cold War will be the first release dedicated to the new generation PS5 and Xbox Series X devices, Activision has worked over the past period to take advantage of the capabilities of These devices provide a more accurate and smooth experience with regard to every element of gameplay
According to the statements of chief designer Tony Flame, Cold War takes advantage of the capabilities of the new generation PS5 and Xbox Series X devices and powerful personal computers distinctly and as players expect, as it will provide better graphics and a higher and smoother frame rate, and at the same time, the studio spent a long time in the process Development to ensure that the title does not give preference to those who have a better device, especially in light of support for joint play on current and new generation devices.
With the next generation, we had to make sure that across the board all players would have a fair experience, regardless of the platform they use, so if you have a better graphics card on the computer, the graphics will be higher resolution, and the game will run at a higher resolution and a better frame rate, But we are paying extra attention this time because of cross-platform gameplay, the lack of differences due to specific settings, and that any feature available on one platform can provide a gaming advantage available on other devices, such as FOV tool for example.
Take advantage of the DualSense controller
Thanks to the distinctive technology provided by the DualSense controller, Cold War offers advantages that appear for the first time, most notably the exploitation of the new vibration system in the control hand to make the guns more realistic by working the back buttons (Triggers) in a way that makes it appear as if the player is carrying a real weapon in his hand, and the designer continued his statements :
The DualSense Controller is very cool, it provides a new and revolutionary vibration system, so when you press the trigger it vibrates, and every time a weapon fires there is a small motor that is fired every time, there is a sensitivity on the trigger similar to the trigger pressure on a real weapon It's all set in the game for each weapon separately, so there are a lot of things to consider, but they are very cool, and they give the weapons a feeling we hadn't felt before.
Better graphics and photorealistic lighting system
The development team has worked throughout the last period to push the level of graphics in the game through the environments and characters captured by the photogrammetry, the accurate lighting system, the high dynamic range, and the distinctive 4K experience on the new generation devices, which helped highlight the subtle details in the environment using modern imaging technologies that measure Delicate color and material properties of physical objects and environments, players can see more vivid details on the screen.
The new generation PS5 and Xbox Series X devices provide amazingly immersive graphics due to the new lighting technologies, where the new lighting system works distinctively with building designs and physical elements to provide a scene similar to natural lighting, using these new tools, technical teams and designers were able to improve the way of playing and maintaining On seeing enemies without disturbing the natural beauty of the environment.
Huge, open maps provide an immersive experience in team competitions
The new environment-building toolkit also enables the development of larger and more immersive play spaces for online multiplayer modes, as the development team built large, procedurally open maps of the natural spaces in our world, which were first seen in Blackout two years ago, and this scope was expanded in Cold War to make things faster, more powerful and more detailed.
Larger and more extensive Fireteam gaming environments require going beyond the static size of virtual worlds, and to unleash the full potential of these large playing spaces, the development team has divided the world into multiple interactive areas that move seamlessly into smaller spaces, allowing for a variety of unique map designs that appear first Once.
3D sounds more accurate and interactive
Cold War provides support for 3D sounds on the new generation and PC, and a complete audio model to provide an authentic sound experience on all platforms. This allows sound waves to be delayed, reflected and obstructed by the precision engineering system, and changed dynamically as players move from specific sound sources to another through scenes Complex.
There's also a new Threat Priority class audio system that dynamically assigns higher priorities to direct threats during crossfire, so you always hear what you need to succeed and eliminate your opponents, shots are louder and vary when an enemy shoots towards you, directional steps help determine how close And the location of your enemies, whether from the top, bottom, or around you, and the bullet effect allows you to know the location of the biggest threats, and improved occlusion provides more details about the direction and distance of fire around you, in addition to all this, the new generation devices support great 3D sound features, such as HRTF on PS5.
Amidst the crossfire in multiplayer modes, these new sound systems help clarify the greatest sources of danger at all times, in a game where sound can sometimes mean victory and defeat, players will have every bit of information they need to win based on their awareness. And their knowledge of the map and their talents without a doubt.
Ray tracing technology
Ray tracing is the star of the show again, and in Call of Duty: Black Ops Cold War, the team did their best to further engage players in game environments using RTX, and fortunately you can enable ray tracing or not on any settings you want between medium to high. Graphically, such as the Shadows settings that you can simply turn on or off.
With Call of Duty: Black Ops Cold War taking advantage of stunning ray-tracing technology, it will also feature critically acclaimed NVIDIA DLSS technology, which uses Tensor Cores AI processing on GeForce RTX GPUs to accelerate frameworks, so you can experience gaming at the highest levels. the details.