Ten years after the release of the original game on the Wii, Nintendo decided to release Xenoblade Chronicles: Definitive Edition on the Switch and modify some things on it and add an additional lengthy story. The game is an action JRPG that depends on the character's positioning in the fighting and the distribution of roles between three characters to have a character that can withstand strikes "Tank" and the character of the "Healer" and the latter is the cause of damage "Damage Dealer" and through the relationship of the characters in the events of the story we can increase their ability to interact better together.
The events of the game take place on board two very large giants, after the conflict between them stopped, and our story about an unidentified sword and his relationship with “Shulk” who seeks revenge against the enemy who invaded the colony in which he lives, to start from here a long journey interspersed with many conflicts through which philosophical ideas are discussed.
GAME INFORMATION :
Publisher: Nintendo
Developer: Monolith Soft
Release date: May 29, 2020
Genre: Action RPG
Game life: 70 hours (approx)
Gameplay depends on the distribution of roles between the characters and on the positioning, so the combat system shows you when you are positioned correctly to perform a certain skill to the fullest with its additional characteristics. Fighting application to give you a large space to create several combinations between characters to suit your playing style, and by creating personal relationships and raising the rate of convergence of characters' relationships, you can thus add distinct characteristics from one character to another and this makes the relationship system and the fighting system work in harmony to form an enthusiastic game system for your style of play.
The remastered and distributed music is one of the best that can be presented in the world of Japanese RPG games, and this is not surprising because the series in general maintains a beautiful level of music in all its parts, I enjoyed hearing it outside the scope of the game and liked most of the music provided.
Even after all these years of the game’s release, the game world remains fascinating and distinctive and creates a great desire to explore and find out what is behind the places and what you can find if you head opposite your way to complete the main tasks, the terrain and heights of the world reminds me of The Legend of Zelda: Breath of the Wild in how to apply Plateaus and distinctive terrain and urban signs that leave you feeling curious.
Apart from the weakness of the modifications to the bodies and clothes of the characters, the developer provided an approach close to the style of the second part in terms of technical orientation in how to draw the faces of the main characters and improve their reactions, improvements and modifications to the main menu and also the amendment in the form of a list and icons of fighting orders, and some modifications and improvements were also added. For the side missions system, the completion of the process has been facilitated, in terms of providing adequate information with the ability to track tasks through exclamation marks in the map.
In contrast to the weakness of the dialogue clips in terms of the characters' movement, the directing options that have been implemented, as well as the annoying way to position the camera close to the characters at the time of the dialogue clips, but all of this did not prevent the game director from presenting stunning and enthusiastic clips in times of fast action and fights, due to many clips In the game, I found myself excited because it was so breathtaking, and it kept you highly anticipated.
NEGATIVES :
The movement of the characters "animation" at the time of story shows and dialogues is still primitive even after all the improvements that the game has undergone, the camera positioning at the time of the dialogue clips between the characters lacks any artistic sense of direction, very close to the characters because of which the weakness of the details of the bodies and clothes becomes clear to us.
An epic story, one of the most amazing stories that you will encounter in the world of games, especially the games provided by Japan, but this quality has never been properly translated by dubbing and writing many game texts in English, and I found myself losing interest in some dialogue sections due to weak texts or Mostly due to poor voice acting.
Problems with Resolution, the amount of screen size displayed, clarity of details, and contrast in display performance between the display mode on TV and displaying the game on the mobile system, and semi-frequent technical problems, for example, characters do not participate in fights due to a bug in the game, the music sometimes stops at the time of fighting for no reason.
The large number of side tasks made most of them meaningless or useless and lost their weight and weight through the game. I stopped reading them and contented themselves with trying to accomplish what could be accomplished on my way towards the main task without knowing what the side mission content was, unfortunately, better if it was few in number but more rich in meaning and enriched Basic experience.