I really like the new multi-selection panel for item repair. It's really handy to have some other way to send items to repair, other than doing it one by one, or indiscriminately all of them.
But whoa.. that sudden rise of repair costs for xmas series. It jumped almost x10! I don't know how it was earlier, since I bought first xmas pack few days ago, but for me, "for the whole time" it oscillated around 0.3 LM or 3500 SB, and now it's 2.6 or 36k!
When Christmas pack price changed from 500k SB to 650k SB out of the blue, it was sth like 1/3rd, so let's say it's minor pricing update, but the repair now.. What's the deal? Is it buggy now, or was the previous price a bug or a promo that ended or something else? Or are the prices dynamic and calculated basing on something (but then, what? swap prices didn't change that drastically, LP pool stats dont seem to have changed much either) I guess that's a question to ? :)
I've also noticed "Repair" was possible in parallel with mining, and now it's blocked while mining, that's huge for the dynamics and item pool management. If mining/repairing actions are mutually exclusive, then the new "24hr repair" with just 40% off on the cost sounds .. just awful :) considering items and mining are locked 8x longer :)
But maybe it makes sense for people who plan to be /AFK for longer. Definitely not me!
Anyways, is there any change log, or any update notification we can watch? Or at least, can we get a version number somewhere on the page, so we know when to recheck everything again? :D