It is no longer news that I am on a spree of playing the PC version of all my mobile games. The previous one I played was Rento, and you can check out the article:
But this time, I wanted to go for a more strategic game with a Bob the Builder mindset and theme. So I decided to play Township. I used to be a devoted fan of the game, but I only had one issue with it: too many limitations on what you can do without money.
Games like Township always come with in-app purchases that may not be important at first but trust when you get sucked into playing the game, you start to realize that what you can do and the things you need, all requires upgrades, therefore leading to money. You have to buy more coins for more food, more dollar cash for faster upgrades, and quick completion of certain infrastructures needed.
Township is basically about building a town or, more of, turning a rural town into an urban working city, filled with airports, gardens, stables, workers, and stores. But one thing that is unique about Township is its simple interface, cartoon-like characters, and building. Basically something simple and very easy to navigate through. Also, there are no unwanted ads in the game.
Since I have played the mobile version, I had to try out the PC version to see if there is a difference in the experience I will gain from playing the game on PC. Well, the experience was not different; it still gave that mobile game experience, only this time I was using my mouse as the controller instead of my thumbs. Although the same issue of full-screen gaming mode was also another problem but I have come to understand that there is a specific height and width set for these mobile games, thereby making it impossible to get a full-screen experience on PC.
From playing, I have concluded that Township is quite easy and fun to play on PC. But you have to be prepared to spend your cash on the game, making purchases for more coins and dollar cash, otherwise the coins and money rewards you get for completing certain tasks in the game will not be enough to take you to higher levels quickly.