In battles with other players, it's often difficult to react instantly to a fatal strike... On the bright side, it was a sight to behold! :) So I started a new character based on a more interesting build idea.
▶️ 3Speak
In battles with other players, it's often difficult to react instantly to a fatal strike... On the bright side, it was a sight to behold! :) So I started a new character based on a more interesting build idea.
▶️ 3Speak
it's been a long time since I played this but I see that you are still doing it. It does look more interesting with a team especially whatever that kind of partner you have that brings 20 dogs with him lol. One of the things that really irritated me about this game was the 1-hit-kills that many of the bosses have. That graveyard dude that got you in one hit was one of the most frustrating for me and I only got past him by figuring out some cheese method of getting him hung up on the back of the building...they have likely patched that by now.
But I see that you are using PS to play and that is what I was playing with. I just found the whole experience to be something that was likely made with PC players in mind and the people playing on consoles were kind of an afterthought.
I'd like to note here that the one-shot death was my fault. The boss displays an indicator for the deadly attack, the animation is quite long, and there's an opportunity to dodge. Overall, the in-game situation has become much better. Act 4 is really cool. In the Hardcore league, it's already possible to reach endgame content. I'll be posting videos of map runs later.