These recompile projects are simply amazing. No doubt about it. Taking a Nintendo 64 game and making it work natively on PCs, with all the bells and whistles that provide, is just a godsend to fans. Star Fox has seen a new release and, this being my first time seeing it in action, I am picking my jaw up from the floor.
Classic Titles, New Lease on Life
Classic is a subjective term depending on the person but for the most part, Star Fox 64 fits the bill. For those that did not like it on the Nintendo 64, if it was graphics, you need to take another look at it via this recompile project. This is phenomenal looking.
Another perk, you can use whatever controller you want now. Even classic style controllers have USB variants, if not wireless models, available.
The Nintendo 64 hardware was good but obviously there were limitations with it. These recompile projects remove a lot of those limitations.
Improvements Recompile Projects Bring
Besides being able to use more familiar controllers, you can also adjust the graphics and sound depending on your hardware.
If a game is popular enough we will likely see HD texture packs released which will make these titles look even better. There could even be audio packs released to upgrade music and sound effects.
The future is nearly limitless with these recompile projects. It just takes people with the knowledge to make these improvements happen.
An extreme option would be someone using these engines to create fully free to use assets to replace the ones from Nintendo. That may never happen as it would still be limited by the game engine underneath, unless level editors and such were created as well. At that point, most with the knowledge will simply use something easier to work with such as Unity or Unreal Engine rather than guessing and poking around a nearly three decade old games code.
No matter, just the original with much better graphics, more detail, etc is an amazingly awesome thing. Especially for people that want an HD remake, or near that anyhow, of these titles.