This is the first report, as it is a bit dependent on the neighbors how the start goes. It doesn't make sense to start a project like this and get overrun in the first week. Still may happen, but fingers are crossed. Looking good.
So the map spans the whole globe. We start in Canada, the small town of Port Moody (near Vancouver) is about to rewrite history.
North America
The neighboring province of Victoria formed a coalition called Pacific States with our American neigbor to the south, Seattle. This made him do confident, that he decided to attack me full force in the first days. Luckily I built fortifications and he forced all his infantry to run into them, so it was a quick victory and I was able to occupy his territory.
To have a free back I offered Seattle the island of Victoria and joined the coalition. Another American neigbor also joined, we are now 3 of 7 possible players.
Names are humans
I also cleared out a small AI next to me, with the help of an artillery my deceased enemy started to build. Still a few scraps left to clean up.
There's minimal border security to the inactive neigbor to the north, more the rest of the troops collects around the other inactive one in the East, Arrowhead. It keeps producing troops, and is controlled by the AI now, so it requires more Artillery to get it down. But it has that juicy oil which fuels all my future dreams...
Resources are very scarce at this time in the game, so it's a waiting game until enough is saved up to produce more firepower. Luckily the in-game markets aren't very efficient. It's possible to regulate the resource production to get out what you need, still it's possible to buy wood for 13 while selling steel for 18 for example. I use this to my advantage and keep producing the more expensive resources for now, then trading in for the cheaper.
I think that's it so far. It's my first attempt with a post like this, please tell me what else you would like to see or what you would do differently.
You can boost the progress of this match by giving it a vote, as explained in the introduction post.