On August 23, 2552, after falling onto the planet Reach, Six arrives at New Alexandria, Eposz, which is under siege by four Covenant corvettes. Noble Six then finds his way through the city and links up with Army forces to assist in the evacuation of Traxus Tower, while fighting Brutes for the first time during the invasion.
He aquires a jetpack & joins a group of ODST specialists known as the Bullfrogs, enacting an emergency plan to capture an executive landing pad. After capturing the landing pad, a group of civilians is able to evacuate in a Pelican.
Noble Six then provide air cover in a Falcon for evacuation crafts leaving the city. They take an alternate route to avoid acluster of Covenant forces. After an evacuation transport is shot down by a corvette, Noble Six assists Army forces in clearing the way to missile batteries further in the city. The missile batteries disable the corvette's weaponry, allowing the remaining transports to slip past and escape into orbit.
Kat contacts Noble Six, and instructs the Lieutenant to rejoin the rest of Noble Team. During the exchange, Noble Six alerts the team to Jorge's sacrifice during Operation: UPPER CUT.
Halo: Reach - Campaign
Episode / Mission 7 - Exodus
The Master Chief Collection played on PC with a 360 controller.
SLASO = Singleplayer, Legendary Difficulty, All Skulls On - also known as Mythical
Skulls:
Iron Skull - Death resets entire mission / checkpoint if playing co-op.
Black Eye Skull - Shields only recharge from melee attacks
Tough Luck Skull - Enemies dodge slow moving projectiles & nades, never flee etc. (improved AI)
Catch Skull - Lots of nades!
Cloud Skull - No radar (part of HUD)
Famine Skull - Less ammo from picked up weapons
Thunderstorm Skull - All enemies have more life
Tilt Skull - Enemy weaknesses and strengths are increased
Mythic Skull - Doubles enemy health
Blind Skull - HUD, first person arms and weapon are hidden
Cowbell Skull - Explosions make way bigger boom
Grunt Birthday Skull - Grunts explode on HS + confetti
IWHBYD Skull - Increases rare combat dialogue
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