Thank you very much! 😊
I did not use the glass shader, I just used a Principled BSDF, put the transmission to 1, transmission roughness to 0.1 and Alpha to 1
Thank you very much! 😊
I did not use the glass shader, I just used a Principled BSDF, put the transmission to 1, transmission roughness to 0.1 and Alpha to 1
RE: Realistic cocktailglas I made with blender