A very close game that has been resolved by a mistake.
Starting the game with the king's pawn controls the center and opens the way for the light-squared bishop and queen, thus often leading to sharp positions.
The e5 move is a common response that establishes presence in the center, controls d4, and opens the way for the dark-squared bishop and queen.
The Bishop's Opening starts with Bc4, after which the bishop attacks the f7-pawn and controls the d5-square. White has the option to play f4 or to develop his queen on the next move
The move Nf6 develops the knight and attacks the unprotected pawn on e4.
opening Four Knights Game.
Bd5 is excellent (A movement toward a secure position.)
Nd4 is a serious error (This play gives free material.)
Qf3 is an error (This move leads to loss of material.)
Qe7+ is an inaccuracy (I have missed an opportunity to launch a discovered attack against a piece.)
Rb7(This move places a rook on the seventh rank, activating the rook and limiting the enemy king's ability to move.)
Black wins by default
Variant to continue the game
24.Ra5 Rxa6 25.Rxa6 Qb5 26.Rxd6 cxd6
What do you think.?