Hello to the entire Alien Art HIVE community, this is my first time posting here. I've been wanting to post here for a while, but I haven't had the time to put together the post the way I wanted, so after much thought, here it is! To make things short, I started drawing no less than a year ago, in October 2024 to be exact, and to this day, I haven't stopped drawing. That's why in this introductory post, I want to share with you some of my drawings from the sketchbooks I've been using to practice. I also want to share my intentions for continuing this discipline and what I'll be sharing with you in future posts.
I started drawing a lot of manga, horror, and terror. I really like the work of master Junji Ito and master Urawawa. So for a few months I've been practicing manga quite a bit. I even spent four months in an intensive course at a manga academy in Shibuya, Japan, which helped me learn the fundamentals and the vision of Japanese artists.
Here are some of my sketches:
However, as far as drawing goes, even though the anime genre is incredible and there are amazing artists within it, it can become something very niche for what I want to focus on. That is, I want to make drawing not just a discipline or hobby to enjoy, de-stress, or expand my creativity—although it's good for all of these—I want to approach it as a working discipline and start building a portfolio that will allow me to enter the video game industry, especially in the design and conceptualization processes of art, characters, environments, artifacts, and more. I've always been passionate about games, and making a career in the world of video games through art is what I want to focus on: drawing. So I started practicing a much more versatile style that allows me to expand my horizons to achieve my portfolio goals.
Sketches:
Focusing much more and in a more serious way, I have decided to begin the Character Design curriculum. At first, it seemed like too much, but little by little, and by acquiring a constant routine of practice and study, I will get used to the processes and workflows for design. In addition to learning the art itself, I must continue to perfect and improve my drawing skills; the more perfect my technique, the better. So, it's a good plan of study and progress with a daily focus on workflow practices and skills.
I am currently enrolled in the Brush Stroke Academy program, a group of industry experts with over 20 years of experience dedicated to teaching in the specialized fields of design and character design, focusing their study on how studios like Ubisoft, Blizzard, Riot Games, and more work. Something that is undoubtedly essential if you want to pursue a professional career in any specialized field of drawing. Here I share an example of some of the work I'm working on for my studies:
This is a journey that's just beginning for me, and to which I'm dedicating my all. I'd like to be able to deliver a complete portfolio to some companies in less than two years. I'm trying to dedicate at least 6 to 8 hours a day between studies and practice. Let's say I work approximately 56 hours a week. However, this isn't anything compared to the industry, so little by little I'll raise the standards for working hours and workflow. Thank you all very much for your support in this post, and please leave me your comments and opinions. Best regards!