Here is the continued work on the Coat of Arms for the #Splinterlands guild #Perpetuals. I've blocked in some colors and values that I think I'm pretty happy with, but constructive feedback is appreciated! I'm certainly not locked into anything yet.
From here I'm going to start modelling shape with values – before doing some shadow/highlighting, texturing and detailing, and maybe break up the clean color areas a bit more, to give it some more punch.
You can find the original line drawing in this post: Perpetuals Coat of Arms (part 1)
I'm still not sure if I'll keep the lines, or remove or redo them, for the final piece. What do you think?